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  #1  
Old March 12th, 2007, 04:22 PM

Cor Cor is offline
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Default Re: Mod: Mytheology Pretenders (update v1.4)

what happens if a commander fails at seduction and enslaves a non stealth commander? Would they both be exposed and have to fight the an army alone?

If that is the case it might not be a good idea for Desire to have both.
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  #2  
Old March 12th, 2007, 05:12 PM

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Default Re: Mod: Mytheology Pretenders (update v1.4)

But if the desire takes the commander back to the capital as soon as the seduction works, there's no need to worry about stealth, remember, it already works this way with the succubus, who is able to seduce non-stealth commanders and escape without any problems.
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Old March 13th, 2007, 10:46 PM

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Default Re: Mod: Mytheology Pretenders (update v1.4)

It's very hard to balance the point costs of pretenders. You have to remember that the inherent points cost is insignificant compared to the magic paths, path cost and dominion strength of the gods. The Lord Of War, despite having a crappier cheaper body than the cyclops is actually more expensive if you go for earth magic, because the cyclops starts off with more of it - more of a difference than the inherent points cost suggests.

So don't be afraid of tuning this value waaaay up on powerful pretenders - it just forces people to take them asleep, sacrifice some scales, have less insane magic etc.
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  #4  
Old March 15th, 2007, 02:33 PM
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Default Re: Mod: Mytheology Pretenders (update v1.4)

Yeah, sombre's points are on the money. It's tough to balance a Pretender's starting cost to what it would cost to beef up their magic to a comparable level. As a sort of SC rainbow pretender, I like him as an unpredictable and power AI pretender. But, as before, I'll happily take suggestions - 200 is one of the most expensive Pretenders already. Is 300 too much?
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Old March 15th, 2007, 03:24 PM

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Default Re: Mod: Mytheology Pretenders (update v1.4)

For his benefit I don't really think so, it really feels like he's cheating I've never done the calcs before so I'm curious.

Chassis
Flying - ?
Fire Shield - ?
Immortal - ?
Old Age - (-?)
Domain 3 - ?
Fetters - ?
No Eat - ?
20% PR - ?
Medium to good stats
Say 100? No real clue.. Maybe 150?



20 per path
1F - 20
1A - 20
1W - 20
1E - 20
3S - 20 + 16?
1Random - 0 +8?
124

So maybe 250-275ish?
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  #6  
Old March 16th, 2007, 12:05 AM
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Default Re: Mod: Mytheology Pretenders (update v1.4)

Might also be noted that all pretender types cost the same when Wished...
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  #7  
Old March 16th, 2007, 12:57 AM

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Default Re: Mod: Mytheology Pretenders (update v1.4)

Although Wish is hardly a huge balance consideration is it?
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