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  #1  
Old January 8th, 2002, 07:14 PM

tesco samoa tesco samoa is offline
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Default Re: Intel useless?

Intel is a game of patience.

If your playing against the computer just 'null' it out and build all counter intel 3 and do not waste the time on it. ( say perhaps 5% of your facilities should be intel )

But if your playing in a PBW or the upcoming tcpip games against other players then you have to decide if you want to follow the 'null' or actively engage in the game of intel.

Intel greatest strenght is to use it against people who you are allied with, or to gang up on a mutual enemy and overwhelm their defences.

It does come down to number crunching in the end.

But perhaps some random events can be added to change the numbers game and add an element of chance into intel?
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  #2  
Old January 8th, 2002, 07:49 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Intel useless?

quote:
In other words, if you apply 100,000 points to CI3, does it defend as 320,000 or 360,000 points?
That would be majorly unbalancing.
The 20% bonus means that for every 100,000 points you put into a project, your enemies must use 120,000 points to defeat you.

AFAIK, the only advantage of CI 3's over CI 1's
are:
a) They store more points before overflowing
b) They might be required to protect against tech level 3 projects (but I'm not sure about this)
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Old January 9th, 2002, 02:16 AM
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Default Re: Intel useless?

quote:
AFAIK, the only advantage of CI 3's over CI 1's
are:
a) They store more points before overflowing
b) They might be required to protect against tech level 3 projects (but I'm not sure about this)
ISTR that there's at least one upper level intel project that costs more points than CI 1 can store.
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