.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old January 10th, 2002, 05:17 PM

Egregius Egregius is offline
Private
 
Join Date: Jan 2002
Location: Holland
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Egregius is on a distinguished road
Default Re: Racial Differentiation (long read)

Re: happyness; thanx Phoenix-D. Guess tweaking numbers and getting bonuses for not making treaties and ensuring bloodthristy/neutral races dont is the way to go. However, neutral races get happier for each new treaty: none. Would that mean they get happier each time they encounter another race? Seems OOC.

Re: repair: I didnt mean per combat turn but per game-turn. Repair as is blows monkey-testicles, but getting 3 out of 15 components on a ship repaired per game-turn in exchange for racialpoints that could've been used to get +20 mineral production seems fair.
Using component auto-repair wasnt what I was looking for, although it's a nice feautre I've read about in other mods.
Does adding Regen for living quarters mean the entire ship repairs? I thought only the components with that ability were repaired.

Re: energy drain weapons: brilliant idea S_j! No seriously I like it.

[ 10 January 2002: Message edited by: Egregius ]

Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.