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  #1  
Old January 10th, 2002, 09:20 AM

CW CW is offline
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Default Re: Final History List - See if the new game is worth it....

STILL no save function in simultaneous games?!?! 10 minutes ago my computer froze JUST before I finished giving orders to 193 ships, 45 construction bases, 15 new planets, the resource conVersion plant, the intel department, designed 2 new ships, dealt with the Messages, updated notes for 3 systems and the strategies!!!!

[ 10 January 2002: Message edited by: CW ]

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  #2  
Old January 10th, 2002, 10:35 AM

wolfen64 wolfen64 is offline
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Default Re: Final History List - See if the new game is worth it....

Hi,
what about some missing abilities?
-palace
-drop troops
Another thing: can't they add some additional default ship pictures for modders-use to all races?
Would be great to find those things.
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  #3  
Old January 10th, 2002, 10:36 AM
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Default Re: Final History List - See if the new game is worth it....

ZA, is that mod in the mod section here? i must have confused the boarding tentacles with something Kodos was talking about, but i would love to take a look at the mod.
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  #4  
Old January 10th, 2002, 01:17 PM
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Default Re: Final History List - See if the new game is worth it....

Thanks Richard. Reading these bug fixes really is the highlight of my day when they are posted. Thanks for keeping up to date.

Could you post what fan made items are going to be included in the Gold Edition. Thanks.
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  #5  
Old January 10th, 2002, 07:59 PM
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Default Re: Final History List - See if the new game is worth it....

Puke: Yes I posted my mod in the datafiles section a while ago. It is called the Neo-Mod. (note it is very buggy and only a beta.)
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Old January 10th, 2002, 09:10 PM
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Default Re: Final History List - See if the new game is worth it....

Good point, where are the Palaces? A capital building makes sense. How difficult can it be to create. Made so you can only have one. Benefit include improved production, moral, and sensor benefits.
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Old January 10th, 2002, 11:50 PM
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Default Re: Final History List - See if the new game is worth it....

I had an idea for Palaces: Set's planet type to "homeworld" Without it your planets slowly fall become unhappy and revolt.
Drop troops: Huh? I though troops were already in, am I missing something?

A mod will never be as good as a space monster that pops out of nowhere and ravages space.
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