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  #1  
Old January 11th, 2002, 07:12 PM

Rhinestone Cowboy Rhinestone Cowboy is offline
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Default Re: A new Mod Idea (Look Here For Enlightenment)

If you are looking for a good source of who uses what technology (At least for the older races) The old STAR FLEET BATTLES Boardgame is a trove of information. Especially for different ship types and Weapons.

I would really like to see a SEIV Version of a Romulan MAULER Beam <---

another good source might be the BOTF Computer Game.(Aside from just talking to Trekkies who have all that stuff locked away in their Brains!)

Hope these ideas help!

RhineStone
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  #2  
Old January 11th, 2002, 08:12 PM
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Dracus Dracus is offline
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Default Re: A new Mod Idea (Look Here For Enlightenment)

I know the klingons, so if you want some info just let me know.
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Old January 11th, 2002, 08:55 PM

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Default Re: A new Mod Idea (Look Here For Enlightenment)

You should check out the Sci-Fi Crossover topic. They are doing the tech trees that way. You might want to check it out.

They are also using for one of the references the Babylon Trek Wars a free web game for starship mini combat.

There is also the free Trek RPG <Last Unicorn> ship combat and design rules Online as well.

Both of these links <And other cool stuff > can be found at;

http://www.star-ranger.com/home.htm
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Old January 11th, 2002, 08:58 PM
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Default Re: A new Mod Idea (Look Here For Enlightenment)

If you want a good cloak defense simply make cloacking devices require a lot of supplies to use.
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Old January 11th, 2002, 09:28 PM

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Default Re: A new Mod Idea (Look Here For Enlightenment)

This is almost what i have in mind with my own mod.... almost.
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Old January 12th, 2002, 03:00 AM
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Default Re: A new Mod Idea (Look Here For Enlightenment)

Ok, running the risk of showing myself to be a total geek...

In ST the Federation could not detect cloaking devices except when using large sensor arrays. The arrays were placed along the boarder and were (presumably) immobile. They did not necesarily do damage to the invading ships, though a mine field is not inconceivable.

The equivalent as I see it would be to have very large sensor packages that could be based on either satelites or star bases. In this way federation ships can't go hunting for the cloaked ships... just as they couldn't in the series.

mi too sents
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Old January 12th, 2002, 03:47 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: A new Mod Idea (Look Here For Enlightenment)

quote:
They did not necesarily do damage to the invading ships, though a mine field is not inconceivable.
That's why the mine pic would be changed to show a sensor sat surrounded by defense turrets.
When a cloaked enemy vessel meets one of these, it will be detected by the sensor sat, and blown out of the water by the turrets, but not before it takes one or two of the clusters with it.

Deployed you might have a 3d wall of the defense turrets, with the sensor package sitting safely behind them.
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