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March 25th, 2007, 12:19 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Newb Casual Network EA Tyrande (Open)
BandarLover:
Yes, please try downloading the zip file. Just unpack the zip file into your dominions3/maps/ directory. You might need to change the case of TGA in tyrande_103.TGA to tga, as in: tyrande_103.tga.
Here's the link:
http://ulm.illwinter.com/dom2/tyrande_103.zip
Also, have you patched to 3.06?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 25th, 2007, 03:22 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: Newb Casual Network EA Tyrande (Open)
Yes that worked. Thanks.
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March 25th, 2007, 10:14 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Quickhost Offline Warning
A warning about quickhost games (since this game is quickhost):
If you choose to complete a turn offline, make sure it is finished before you connect to the server.
From http://www.quartertothree.com/game-t...d.php?p=776183
Quote:
The only danger in doing a turn offline is that if you save it, even if you aren't done, the game saves a valid .2h file for that turn. If the game is set to quickhost, and you are the last player to submit a turn, and you connect with your partially completed turn, the game will see valid moves for all nations and will auto-host. So don't connect to a game with a move made offline unless you are prepared to have it be the move you submit. Unless the game isn't set to auto-host when all moves have been submitted, in which case you are safe.
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bemura.dyndns.org should always be running, so it's probably safest just to do all your turns connected.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 25th, 2007, 11:17 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Game Scores and Map
The latest scores file for this game will always be available at:
http://bemura.dyndns.org/b2/scores.html
This is the same info as in the 'Score graphs' screen.
One other thing - this map has a lot of mountains and rifts, and also 'ports' that allow sea travel where there is a lighthouse. On this map I play with Map Filter #8 on: Show Neighbors. (Well, actually now I always play with all the Map Filters on, but this was the map that made me start doing that.)
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 26th, 2007, 09:08 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game Scores and Map
You are right, vfb. I have been noticing a lot of provinces that are adjacent that you wouldn't think to be adjacent.
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March 27th, 2007, 12:00 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Game Scores and Map
Lanka, a Vendetta upon you, for your unprovoked invasion of our territory! Those are our swampy desolate wastelands. May the ghost of our prophet haunt you, and may our Troglodytes rise from their holes in the ground and defile your blood slaves!
ooc: Damn, Ancient Ones can't hit the broadside of a barn. Oh, wait, I think I read that somewhere. Broadside of a monolith, maybe. I should have taken some fire.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 27th, 2007, 07:28 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Game Scores and Map
Come on Lanka, seige us! Starve our pale ones to death! Mu ha ha ha ha.
By the way, how are you enjoying your visit to our world-famous swamps? Scrounging up enough food for your monkeys?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 5th, 2007, 10:38 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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IP Address Change
For those in the EA Tyrande game connecting to an IP address instead of bemura.dyndns.org, the address has changed and is now:
124.84.188.21
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 5th, 2007, 07:27 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: IP Address Change
Yay! Was just coming here to ask if server was down or something. 
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April 7th, 2007, 11:59 AM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Just a few things....
First, an apology. I'm not one to simply attack another player unprovoked. I kinda like the AI's approach to declaring holy war before I do.  But I have noticed that, with this game atleast, people don't seem to be getting some of my messages.
So to jimkehn, I'm sorry if it appeared I attacked you unprovoked. I know way earlier I had sent a message about possible alliance, but it seems to have not gotten through. I've also noticed my mages seem to not follow their casting orders, ritual spell-wise.
That being said, I'm very pleased with how things have progressed anyways. This has been an exceptionally fun game thus far. While I may have outnumbered Abysia's armies, he has certainly outnumbered me in flaming bolts falling from the sky.  And the war with raveboy in the north is just exciting.
I know, people will think it dumb to write details of battlesin the forums. Letting others know how well I may or may not be doing. But I don't care. I play for fun and this game has definitely been that.
Just wanted you guys to know.
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