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March 25th, 2007, 03:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Edi\'s Projects: Requests & Commentary
An interesting thing that RanDom will also allow is to run a map with multiple color sets. So you can do a fancy map for a web page of a long running game, and one thats abit more bare for actual play (easier on the eyes). Even one thats just borders and try to color it in for who has what province as the game progresses.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 29th, 2007, 10:46 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Edi\'s Projects: Requests & Commentary
To reiterate what I said in the Thuggity Thug thread when people asked about the Faerun map, the first Dom3 version is fairly well along the way. Province borders were finished yesterday, now all that needs be done is place the white dots, do terrain assignment in the map editor and then add special provinces and it'll be ready to roll. Give me two or three weeks and it'll be done, after which I can get to work on a smaller version. This one is going to have 500+ provinces at a guesstimate.
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July 10th, 2007, 03:44 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Edi\'s Projects: Requests & Commentary
That's great! I'm not so much about new mod nations, but I really enjoy poking through new maps, and I enjoyed the Forgotten Realms gold box games from a couple of decades ago.
-Max
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 11th, 2007, 03:06 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Edi\'s Projects: Requests & Commentary
I'm going to have to look into releasing the map with no specials soon, there's so many things to do now that I will not be able to finish making the specials in any kind of timely fashion.
Thanks for reminding me.
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July 11th, 2007, 10:25 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Re: Edi\'s Projects: Requests & Commentary
Edi have you used the province editor Ballbarian put out? Makes special provinces REAL easy after a slight learning curve. Much less worry about format, can concentrate on content much more. Would still have to hardcode locations of course, but everything else is pretty simple.
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July 11th, 2007, 11:37 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Edi\'s Projects: Requests & Commentary
Yes, I recommend it warmly. Got it to work today. Easy to find units and sites that you feel like adding. Might come in handy if and when I finish my neverending map.
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July 11th, 2007, 03:24 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Edi\'s Projects: Requests & Commentary
Urf! I just took a look and got the thing working, but even though it is a quite wonderful and impressive program, no thanks.
The problem for me is that I put the damned DB together, so I have a fairly good idea what's what, where to find it and what it does. Trying to learn how to use the Province Editor is going to take me more time than doing everything by hand, I got fairly adept at doing that way back with the old Faerun maps. On top of that, I also have a substantial portion of the Faerun special provinces done, all I need to do is lift them from the Dom2 map files, adjust a bit and toss them in.
Then there is the issue of prioritizing: I can either work on the map file specials or I can work on the Great Fixing so that it will be reality with the next patch. I'm more inclined to do the latter, as the map is not tied to the patch cycle.
So I will release the map and the current map file (no specials, though future special provinces are flagged nostart) and let people get used to that before I make the customized map files.
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