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  #1  
Old March 27th, 2007, 11:42 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Thanks for the info with Starspawns.

But, magic3, death3 with ryleh? You mean it for (very) small maps?

i usually make bags of wine for the chaff and hordes of illithids. I have no problem if the freespawns starve, but i do not want the more costly ilithidic artillery affected. i usually make a ton of them, so battles are decided in a few turns and enemy units do not even come close.
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Old March 27th, 2007, 01:14 PM
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Default Re: Suggestion: LE Ryleh - Dreamlands

I honestly think all these problems stem from the fact that there is no way to disband units in the game, which is a huge oversight.

I can't remember having ever played another strategic level game that didn't have a command to disband units when there is an upkeep model in the game. I love strategic warfare games, I've been playing Civilization since it was on DOS, Colonization, Master of Orion 1-2 (3 was awful). All of them have upkeep effects in their games, and all of them allow you to disband units.

I had a vaguely similar problem messing around with Turmoil 3 EA Pangea in SP. The freespawns off the Pans, the beserker chicks, ate me out of house and home! Everyone in my capital province started to starve even with growth 3 and I had to micro manage moving the freespawns in and out of the capital just so that they could starve to death in another province. What a waste!

I think Ryleh's problems with upkeep and freespawn would disappear if you could just disband the useless water based aquatic ones instead of having them destroy your economy.

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Old March 27th, 2007, 02:42 PM
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SelfishGene SelfishGene is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

It was Glory of the Gods, i think, not a very small map, though not the largest either.

I'm not saying you should take Magic-3 Death-3, only that these options have both benefits and drawbacks.
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Old March 27th, 2007, 03:16 PM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Just no upkeep for aquatic freespawns would help too, they still eat up everything...

Panagea ME also have the problems with Pans summoning girls taht just eat up a lot of food supplies. Even without any turmoil added. Just finished such a game. You should see when you move them all with bag of wines and how many longbows kill some hundres in few turns from distance. But its a good way to cancel upkeep and supply needs.
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Old March 27th, 2007, 04:09 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Part of it might be that Rlyeh plays the way Rlyeh is meant to play. As per the Lovecraft novels (or how Kristoffer interprets them). That might not be the most balanced and playable for those who dont play in an RPG mode.

Some improving of the nations might be possible without damaging the theme, and some improving of the themes might be possible without damaging the playability of the nations. But its probably more effective to take for granted that the way things are represent what the devs had in mind therefor what we offer will usually be in the forms of suggestions or requests rather than fixes or bug reports.

But hey, thats only worth considering if someone actually wants the change to happen. Otherwise you can take the tack of some people here that "my facts need no diplomacy". I havent seen that work very well but it seems to make some people happy with themselves. No particular person is being pointed at but since I seem to be accepted as one extreme I might bring up nearly all of my requests for the game did make it in.
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Old March 27th, 2007, 04:54 PM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

I don't want to force any fixes, but found this one was obvious. And it turned out it wasn't that obvious for some here after all.

Actually, no upkeep for these free spawns would make this race more playable, if its too powerful people could ban it. I find a lot of other stuff in that game is much more powerful. The playablity of the race was my main concern and its theme and focus, not the balance. And insane ilthids or mindflayer which have a high mind control and have a knowledge over the void....bit unlikely to imagine but everyone to his needs, heh. I have no problem with it, if all players want this as is.
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