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  #1  
Old March 28th, 2007, 10:53 AM

Sombre Sombre is offline
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I decided to keep the big cat demon as the standard combat elite Nekoni.

Attached is a preview pic of a new commander unit, the Twisted Daimyo, which is able to lead both normal units and demons/undead. This makes it pretty versatile - it's also a scary thug if given the right stuff. These are the highest ranking males in Jomon and even the red Nekoni (previously previewed) fear them.
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  #2  
Old March 28th, 2007, 06:40 PM

BandarLover BandarLover is offline
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Yes, very nice.

Very much looking forward to this mod.
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  #3  
Old March 31st, 2007, 10:31 AM

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The first release of Jomon Broken Swords is now 70% done. You can expect it in a week or so. As with all my mods it will then need playtesting and some extensive balancing changes. It will get a CBM version eventually as well.

Attached is a preview pic of all the new graphics so far. There are other units in the mod that use dom3 graphics, but I still need to improve the graphics for the spirit girls (you can see they look a bit odd right now)

I used some graphics from singularity's domplus mod; mostly as templates, but the yari samurai is all his.

Arga Dis is, quite frankly, giving me headaches. The hoplite and myrmidon graphics are strangely hard to work with. I'll stick at it, but it will probably be at a slower pace than Jomon Broken.
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  #4  
Old March 31st, 2007, 07:10 PM

BandarLover BandarLover is offline
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Looks great Sombre. LA Jomon is kinda blah to me, so I'll prolly always keep this mod on.
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  #5  
Old April 8th, 2007, 01:22 PM

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Ok, a little heads-up. Jomon Broken's first release is 95% done. I just need to fix a couple of bits and upload it. It'll only be version 0.2 or so, so expect things to be changed a lot as time passes, especially balance wise. Hoping you guys will help me out with that and enjoy the new nation while you're at it.

Probably be up tomorrow.

In other news, I decided to go with an altered hoplite template for Arga Dis. Attached is a first preview - Arga Dis is lacking a lot of graphics but 'code' wise it's at maybe 50%.
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File Type: bmp 510185-Arga Dis First Preview.bmp (141.0 KB, 282 views)
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  #6  
Old April 9th, 2007, 03:17 AM

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Although it's kinda silly giving constant previews whenever I actually get around to making a graphic the Arga Dis one I just showed was seriously lacking and I'd like to make up for it.

So attached is an updated preview which displays perhaps my best work so far, the Sworn Brother and Sworn Captain (I think they turned out really well, very eye catching).

Here you have the basic Argan hoplite, the Argan Captain, the Sworn Brother, the Sworn Captain and the national flag (which will be altered a bit).

I'd love to hear some feedback, particularly about the Sworn.
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File Type: bmp 510268-Arga Dis second Preview.bmp (280.1 KB, 272 views)
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  #7  
Old April 9th, 2007, 03:55 AM
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Wow, your graphics are amazing. I really like the top one (The captain?).
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  #8  
Old May 2nd, 2007, 12:34 PM

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Anyone here played Warwind or its sequel?

I am very tempted to dom3ify the Tharoon, Oblinox, Shamali and Eaggra. Probably as two races (Sun alliance and Overlords) rather than 4. Although warwind had some scifi and futuristic stuff in there, it was mainly fantasy and would translate very well. I think some of the graphics could be used as base templates too.

Rough ideas,...

OVERLORDS

Tharoon
Race: Nagalike purple guys, 8 AP, high MR, physically a bit weak, but skilled.
Military: Expensive ceremonial guard, assassins and rogues, poisoned and magical weapons, no cavalry,....
Magic: D+S mainly,. Good researchers, excellent but expensive casters.
Priests: Average.

Oblinox
Race: Three legged hippo people. Low MR, good morale, high HP, 10 AP.
Military: Various strong infantry, good prot options. No cav, only ranged are hard to amass elite troops.
Magic: E+F mainly, not a focus of the race, forgebonus.
Priests: Weak.




SUN ALLIANCE

Eaggra
Race: Plantlike guys. Numerous, siegebonus, domspawns.
Military: Excellent rangers, numerous chaff some of which is ranged, some light cav.
Magic: N+E mainly, average level.
Priests: Average.

Shamali
Race: Odd biege humanoids. Almost all sacred.
Military: Almost no prot whatsoever, quarterstaffs and other defensive weapons used, mr based chi attacks and martial arts. Trampling cavalry.
Magic: S+W mainly, all casters sacred, most commanders have some.
Priests: Strong.
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  #9  
Old May 3rd, 2007, 03:25 AM
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Juzza Juzza is offline
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Default Re: Current projects

if you do this, may I suggest that you add some of the critters as spells only usable by the four new nations.
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  #10  
Old May 5th, 2007, 04:21 AM

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Default Re: Current projects

2 new nations. May well do.
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