.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old March 28th, 2007, 03:19 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Newbie Thought: Anointing The Rhuax

You could give him the Robe of Shadows to make him ethereal, if you can make it, and have him cast Ironskin to give himself protection 20 in battle. If he had a pendant of luck as well, he might be reasonably survivable. Casting fire shield would probably stack with his natural fire shield as well, which would be brutal. His main problem is a lack of hit points - sooner or later a hit would get through, then it'd be no more Anointed .

Defense isn't so key really. In battle every attacker after the first gives -2 to defense, so if he ends up fighting a crowd then most of them will hit him whatever you do. The trick is to make their hits not count for anything.

Reinvigoration is a good point. An amulet of resilience and boots of the messenger would do a good job. Then so long as it took more than three or four rounds to kill him each time he'd last forever.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.