.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old March 28th, 2007, 10:51 PM

UncleYee UncleYee is offline
Private
 
Join Date: Jan 2004
Posts: 30
Thanks: 2
Thanked 0 Times in 0 Posts
UncleYee is on a distinguished road
Default Re: Wishlist

REPEATABLE BUILD QUEUES! Do I really need to choose between conveniently queuing up all the guys I want BUT having to pay 6 turn's gold up front versus spending only the correct amount BUT having to go recruit the same thing from 7 or 8 Indep provinces every single turn? Why not the best of both worlds? Is it really a question of "What would the program do if your empire doesn't have enough money to pay for all the units you've queued up?" Because I think we're all more than willing to accept the just about any solution to that.

Also, I second site searching that takes into account current searches. That would help a ton. Another idea along the same lines is putting those helpful little colored numbers (showing what level searches have been done) in the target box when we're targetting a site-searching spell. That would be so awesome. Here's why.

I play like this: <press n>, do something with commander, <press n>, oh look here's a site searching mage. <Select cast ritual spell>, <select spell from list>, oh target... This forest looks good, but has it been searched for nature sites? Can't remember. <select cancel>, <right click on target province>, no I guess not, <right click on province with mage>, <select mage>, AND then I'm finally back to where I was when I <pressed n> in the first place. Gosh that was a big waste of time. If only I could have seen what level searches had been cast from within the spell targetting phase itself.

Second autoforge item, that's a no-brainer.

Second Hold Position order, or something, for commanders you don't want to see again for a while.

Absolutely second combining site searching spells into one message, but if that's too grandiose, I at least wish the notifications didn't need to be clicked on. Every site searcher message results in a one line report; how about just making that report the event, so I don't have to click open 7 search messages a turn? AND it's true it would be great if we could hop to the target province instead of the commander.

And second castle-storming battle summary. That just feels like an omission. Why is there no casualty report?

Also, wish I were independently wealthy so I could play Dom3 all day long.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.