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March 29th, 2007, 04:27 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
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Re: New Cold War 2020 mod version!
Ok thanks.
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"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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April 11th, 2007, 01:17 AM
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Lieutenant Colonel
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Join Date: Jun 2005
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Cold War 2020 new splash...
cooked this up in a few minutes...
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April 11th, 2007, 02:49 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
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Re: Cold War 2020 new splash...
Mark, this is great! Thanks a lot!
I just hadn't given much thought to a frontpage yet, but the sheer idea kicks ***! Now if that actually took you a few minutes, you know I'm going to ask for more versions! 
Thanks again!
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April 11th, 2007, 04:04 AM
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Sergeant
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Re: Cold War 2020 new splash...
PlasmaKrab
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Tell as well as by means of what program you make icons for game.
Also interests - where to take a palette for creation of photos for game and by means of what program you it make.
Yours faithfully.
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April 11th, 2007, 04:39 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
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Re: Icons and lbms
For icons: use whichever drawing program you want, to draw pictures in Bitmap format. Then use a picture editor (Paint Shop Pro, Photoshop, GIMP...) to load the palette. That will make sure the colors used are the dorrect ones. Then switch the icon back to 16-bit color, and compress them to shp files using SHPed.
You can find SHPed.exe in the folder WinSPMBT\Game Data\Graphics. Browse this forum for additional instruction on how to use it, it has already been mentioned.
The palette to use for icons is "WinSPMBT\Game Data\Design\Palettes\JASC_WINSP_ICON_PALETTE.pal"
For in-game photos (called LBMs), use Paint Shop Pro 7 and the following palette: "WinSPMBT\Game Data\Design\Palettes\JASC_WINSP_PICPAL.pal"
Save photos to .lbm format, dimensions 160x80.
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April 11th, 2007, 06:50 AM
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Sergeant
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Re: Icons and lbms
Thank you
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April 11th, 2007, 02:24 PM
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Sergeant
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Re: Icons and lbms
Ka-50 not worse Ka-52. Ka-50 the main helicopter in battle org. structure of helicopters Ka-52.
It is possible to learn - as you calculated value for example parameter of an accuracy of aim the weapon - for example AT-Khrizantema?
Sprut-SD - not the tank the amphibia, is the tank of support airborne (paratroops). Thus it is able to float.
For the information: Almost all military technics (tanks, btr, bmp etc) in the Russian army - is able to float.
unit 703 = unit 708 = 120mm mortar
units 856, 857, 858 = BTR-97 - non serial model. model for militia (police)
units 870...880, 882, 885 - you are assured that a photo correct?
As a whole very beautiful photos and icons. Also very exact names and their translation.
Yours faithfully
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April 12th, 2007, 03:11 PM
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Captain
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Re: Icons and lbms
What are your additions, changes to the German Leopards based on? I have been comparing the Vanilla OOB with yours and it seems a lot of the Leopards have undergone slight changes. Why is that? I know the later models require a change but the early ones too? No criticism, just curious. I want to upgrade my Leopard fleet but I am not sure yet.
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"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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April 12th, 2007, 04:26 PM
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Captain
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Re: Icons and lbms
Quote:
RecruitMonty said:
What are your additions, changes to the German Leopards based on? I have been comparing the Vanilla OOB with yours and it seems a lot of the Leopards have undergone slight changes. Why is that? I know the later models require a change but the early ones too? No criticism, just curious. I want to upgrade my Leopard fleet but I am not sure yet.
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Mostly different sources I'd say. I have redone most of the modelization from the ground up when I could find data. I wanted to get everything on a firm common basis, so identical units are really identical in different OOBs.
If you look closely, most tanks and AFVs are slightly (or largely) different from the original.
F.e. I have tried to re-scale the FC/RF/vision data of the whole world tank fleet to get everything on a common basis, with some fixed conventions like 40 for a hunter-killer tank, 50 if both gunner and TC have the same sensor (Leo2A5), 60 with autotracker, etc. Much guesswork involved, so the whole system is not necessarily worth more than the game original.
Same with the armor ratings, they are based on different sources and some different conventions, but don't take them for granted.
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May 11th, 2007, 08:05 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
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Re: Icons and lbms
Hi Plasma,
I need a new place to put Icon 0049, any suggestions?
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