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  #1  
Old March 30th, 2007, 04:14 AM
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Edi Edi is offline
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Default Re: O.K , O.K. back to the business at hand....

Hmm, hadn't thought of that. But wasn't #magicboost broken?
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Old March 30th, 2007, 06:05 AM

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Default Re: O.K , O.K. back to the business at hand....

It's broken if you're looking to boost a specific path, not if you want to boost all of them at once (value = 52 or something). I have no idea why just boosting all paths works, but it does. It won't boost paths you don't already have /some/ skill in, which is why it can be used to come up with linked randoms. Sort of.
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Old March 30th, 2007, 09:08 AM

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Default Re: O.K , O.K. back to the business at hand....

Thanks again guys. Didn't even think to check your Units DB for magic masks, Edi. It's actually quite simple once I got the hang of it.
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  #4  
Old March 30th, 2007, 09:24 AM

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Default My mod....Kinda

O.K. It's basically as vanilla as vanilla gets. Just the units and commanders are done. Haven't even begun national spells, or heroes, or even pretenders yet. Just wanted to quick post the mod here so people can look it over for me and give me suggestions.

O.K. was gonna post it but I'm having trouble getting it to post the complete mod folder.

But I gotta go to work so later today maybe.

O.K. Hopefully I've done this right and my very vanilla Barbarians mod is posted.

Few quick changes suggested by Foodstamp
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Old March 30th, 2007, 09:27 AM
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Default Re: My mod....Kinda

Well, I did have to put the masks in there or the display page would not have turned out correctly.
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Old April 8th, 2007, 07:37 AM

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Default Re: My mod....Kinda

Bandar, attached is a bear graphic for you. It's based off the exile graphic (we have permission to use it) and it shouldn't be too hard for you to change it to suit what you want. It was a quick job, but there you go.
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File Type: zip 510162-Bandar Bear.zip (2.7 KB, 97 views)
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  #7  
Old April 8th, 2007, 10:05 PM

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Default Re: My mod....Kinda

Thanks for the graphic Sombre. A bit of an ego hit though since it's gotten more downloads than my actual mod.

It's awesome as usual, but I need to know how to make it bigger. Looks a lil puny compared to say, Son of Fenerer.

Paint program won't open it.
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