.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old March 31st, 2007, 12:02 PM
jimkehn's Avatar

jimkehn jimkehn is offline
Second Lieutenant
 
Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
jimkehn is on a distinguished road
Default Re: 2 Things this game desperately needs

My original thought on number 1 was not well articulated. I didn't mean to suggest that Mages should cast spells and patrol, as defined by catching and executing dissidents, but rather to cast rituals (or preach, or sacrifice, or be empowered, etc)and be able to participate in combat within the province, but outside the castle. My bad.

OTOH...I can see a mage needing to move into the lab, which is inside the walls of the keep, in order to find the necessary bat's ears and consultation of the ancient tomes which are kept in the lab....inside the keep. Along those same lines, The Priestly types would be preaching inside the Cathedral which is inside the walls of the keep also.

But....I find it frustrating to have all that magic power in the province and
1. It is being wasted if you put the mage on patrol and no attack occurs, or;

2. He is going about his daily tasks assumedly oblivious to the battle going on just outside the castle doors where his provincial defenses are in dire need of his services.

Maybe that is the dilemma the devs wanted us to be faced with.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.