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  #1  
Old April 7th, 2007, 01:01 PM

Raapys Raapys is offline
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Default Re: New with SEV....Q: Sensors

I've to admit, I find population to be a nearly useless consideration in SE V( with BM ). While they do increase production a bit on the planets, I can keep up with what my maintenance budget can handle anyway, without the need of transporting people around( and there's always migration ). And after some amount of turns I'm mostly just using construction ships anyway, which renders population even more useless.

Then again, I don't play PBW, so perhaps a more aggresive approach is needed when playing against non-harmless opponents.

Anyone got some good arguements for actually transporting population( beyond the ones following the transport ship, obviously )?
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Old April 7th, 2007, 03:00 PM

aegisx aegisx is offline
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Default Re: New with SEV....Q: Sensors

I thought the population would only migrate if it was to a place with a breathable atmosphere. So they will not migrate to domes... I could be wrong though.
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  #3  
Old April 7th, 2007, 03:46 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: New with SEV....Q: Sensors

Yes, MM claims to have fixed migration so that they will only move to breathable atmosphere planets. There is still the possibility of bugs of course.
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Old April 16th, 2007, 02:58 AM

Siirenias Siirenias is offline
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Default Re: New with SEV....Q: Sensors

They DO migrate to domes, and it is incredibly frustrating. It's the only reason I have any population transports at all, because people migrate to a conquered world the moment it is conquered, and I have to shuttle off all the additional non-breathers off the planet, in addition to the population that originally made it a domed city.
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  #5  
Old April 24th, 2007, 04:21 PM
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Makinus Makinus is offline
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Default Re: New with SEV....Q: Sensors

Quote:
Siirenias said:
They DO migrate to domes, and it is incredibly frustrating. It's the only reason I have any population transports at all, because people migrate to a conquered world the moment it is conquered, and I have to shuttle off all the additional non-breathers off the planet, in addition to the population that originally made it a domed city.
This is the single reason i didn´t bought the game yet... i´m waiting until MM fix this bug (don´t tell me it´s not a bug) then i´ll buy the game...
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  #6  
Old April 24th, 2007, 04:29 PM
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Default Re: New with SEV....Q: Sensors

I haven't seen any cases of migration where the population is moving to non-breathable planets in months.
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  #7  
Old April 24th, 2007, 05:03 PM
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GuyOfDoom GuyOfDoom is offline
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Default Re: New with SEV....Q: Sensors

I'm still amused at how upset people keep getting over MINOR issues.

I haven't witnessed any strange migration patterns.
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  #8  
Old April 25th, 2007, 09:21 AM
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Default Re: New with SEV....Q: Sensors

Quote:
Captain Kwok said:
I haven't seen any cases of migration where the population is moving to non-breathable planets in months.
So it´s already fixed? Cool! Next week i´ll travel to a nearby city where i saw SEV for sale (at about $100) and i´ll buy it!
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