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January 19th, 2002, 09:16 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: What is your favorite SE4 feature?
#4 must be optional, or have a settable endpoint.
Otherwise, the formulae will have to support arbitrary exponents (not just +ve integers), trigonometry, and if/then/else statements.
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Things you want:
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January 20th, 2002, 01:37 AM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
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Re: What is your favorite SE4 feature?
I totally agree with the added Notes idea. I use that feature a lot. Especially in large games where I've got multiple plans going on. I'd like to see Notes options for more than just systems. Ships, Planets, other Races, etc. And the history window. If it covered more than just "Contact made", "War breaks out", "Contact Lost". Perhaps things like "First Frigate built". "Ringworld built", and "Empire surrenders to you". In the heavier RPG games, these sort of details really add to the flavor and history of the game.
Another thing would be a syncronized Version of SE for PDA's. I realalize this would be a massive undertaking, but to be able to play SE4 while on the move..... (the mind reels at the thought).
(while standing in line at the bank one day)
"Hey, you've got a Palm Pilot! Cool. What you got on there?"
"SE4."
"Yeah, what else?"
"Nothing. Just SE4. Now if you'll just leave me alone, I've got some Norak to destroy."
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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January 20th, 2002, 08:00 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
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Re: What is your favorite SE4 feature?
quote: Originally posted by bearclaw:
Another thing would be a syncronized Version of SE for PDA's. I realalize this would be a massive undertaking, but to be able to play SE4 while on the move..... (the mind reels at the thought).
My god, man, do you want to COMPLETELY destroy my social life????? 
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January 20th, 2002, 09:24 AM
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Second Lieutenant
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Join Date: Nov 2000
Location: West Coast - USA
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Re: What is your favorite SE4 feature?
quote: Originally posted by chewy027:
AJC - Why would you want to be able to overlap more? Explain more please.
I do not like the way a ship can be trapped in combat - boxed in , especially in the corners of the battle map or near a planet and its moon .
If you could stack ship - imagine being able to set up Groups of ships - like fighters in a group.
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AJC
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January 20th, 2002, 09:42 AM
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Second Lieutenant
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Join Date: Mar 2001
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Re: What is your favorite SE4 feature?
ok I see your point 
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January 20th, 2002, 07:40 PM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: What is your favorite SE4 feature?
actually, i dont' know if this is a good thing (certainly keeps people fromrunning away), is the way the combat map ends, if it continued (ala Space Velocity or other such game into infinity) or wrapped around then people could easily run from fights they couldn't win wiht crappier engines. I guess this allows the 'im gonna get you with my battlemoon' thing to work but still it seems unfair that the map just stops and the colony ship is stuck there (due to bad AI mostly) and gets swallowed by ships it could have out run in real life. Ohwell.
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January 21st, 2002, 08:36 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: What is your favorite SE4 feature?
Chewy, It would have to be a new race, new description, atmosphere, etc, then racial traits and advance traits, Then decide on the Tech tree you want to use, a current one or brand new, designing the race won't be easy as a lot of good ideas have already been incorporated by the modders.
tks for the msg, ck your pvt mail
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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