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January 16th, 2002, 11:34 AM
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Second Lieutenant
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Join Date: Jun 2001
Location: Australia
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Re: what do you think of the racial techs?
quote: Two words: computer virus.
If you survive that long or you start with max tech, talisman + virus + subverter is THE killer combination in the game.
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January 16th, 2002, 11:54 AM
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Colonel
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Join Date: Jan 2001
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Re: what do you think of the racial techs?
quote: Originally posted by Imperator Fyron:
If you get a few levels in shields, then you have nothing to fear from crystalline races.
If you have a shield depleter as first weapon and the shard cannon as secondary weapon you might change your mind.
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January 16th, 2002, 12:40 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: what do you think of the racial techs?
I do not consider the racial technologies as powerful as some people say.
My most favorite one is the Organic one (no, i do not choose it for its super duper power. i just like the style) and its counterpart, the Crystallurgy tech - their combination of Shard Cannon and the Ray Gun (forgot the name) is pretty nice, especially when coupled with shield depleters and such.
Talking about their uses, and the preferability of other advancements, i can say that i see only 2 uses for those technologies - either newbie fun or some expert player using them to futher improve his/her strategies.
In my Last race, the TechnoLogic i Banned every single advanced trait from my settings.txt , and belive me, the construction, production, combat bonuses are much better than everything a decent racial tech could bring.
Once again the choice goes by the personality and style of the player.
Side note - In My Opinion every person that uses two racial technologies is just lame (no offense) and doesnt know what is "play for fun".
See, combine two technologies like the Organic and the Crystalline, and see your enemies burn in the parasites and crystal shards. where's the fun?
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January 16th, 2002, 01:00 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: what do you think of the racial techs?
I have something to add - though many people call the current racial technologies quite unbalanced i say it all should be left as it is (i mean in the normal game) because i see that most of the races have one-two useful things, putting it into almost a balance.
Say, the Lighting Ray in Organic Tech Tree is quite the best direct-fire weapon, while the High-Energy Magnifier (recalled the name) is even more powerful than the WMG, which is considered to pack the most punch.
While WMG does 140 damage at range of 8 with rate of 3, the HEM does 110 damage at range of 7 with the rate of 2!!
The Lighting Ray is small and cheap and also the best small weapon i've ever seen for both fighters and troops (same punch, less space, better range).
Also HEM is significantly cheaper than the WMG and puts the another high-damage weapon, the Torpedoes into uselessness.
So here we get almost an balance, i think.
Temporary races get different bonuses aswell, when the Time Burst and Temporal Shifter are nice couple, and tachyon cannon is just nice.
Psychic race get the very best small cannon - Small telekinetic Projector, plus the Mental Flailer and Alliegance Subverter are nice things and Mental Singulatiry Generator packs the best damage at one shot.
Talisman is overpowered indeed, but it adds the religious race what is requied to balance it.
Psychic scanner is cool. so are the enchanced trainings.
Religious are pretty good in defensive style with their shrines, and the temporal space yard & predictor are cool
After all it seems balanced and doesnt need tweaking in the original game. Maybe some new techs, but nothing more.
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January 16th, 2002, 03:16 PM
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Private
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Join Date: Jan 2002
Location: Holland
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Re: what do you think of the racial techs?
I'd have to second that temporal tech is meant for late-game. It's quite expensive to research too.
But consider the shield-depletion power of their weapons, it doesn't beat shield-depleters in power, but at least it has a use afterwards.
And their other weapons are as dangerous as warp weapons if not a tad more powerfull (if I recall correctly).
It's just a pity it has little use early game where speed matters, but that fits with the idea of the tech.
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January 16th, 2002, 04:07 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: what do you think of the racial techs?
quote: Side note - In My Opinion every person that uses two racial technologies is just lame (no offense) and doesnt know what is "play for fun".
How would you describe an empire that uses ALL 5 racial techs at once?
Fun != Optimal Race Choice. 
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January 16th, 2002, 04:20 PM
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Second Lieutenant
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Join Date: Jun 2001
Location: Australia
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Re: what do you think of the racial techs?
quote: Originally posted by TLogic:
...and see your enemies burn in the parasites and crystal shards. where's the fun?
You just said it. THAT'S the fun! 
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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