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  #1  
Old April 10th, 2007, 05:53 AM

MaxWilson MaxWilson is offline
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Default Re: Wind of Death useful?

Hmmm, perhaps I'll have to reevaluate my opinion of decay (and of that Corpse Candle shield). I ran a quick test with Wind of Death against 30 or so Marverni and as far as I could tell affected none of them, but that might have been a fluke. You say it makes them retreat? Does it force a morale check, as if decay were a wound? That might make it worth loading up on the penetration items for.

-Max
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  #2  
Old April 10th, 2007, 09:42 AM

Shovah32 Shovah32 is offline
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Default Re: Wind of Death useful?

Im not sure about retreats but decay isnt exactly a weak effect. If they retreat thats great but, in the case of regular troops, it would be better if they DONT retreat. They gain 5 years of age every battle turn they are decayed meaning that provided the battle goes on for long enough all the affected units(who dont have some crazily high old age requirement) will be crippled beyond belief.
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  #3  
Old April 10th, 2007, 11:14 AM

jutetrea jutetrea is offline
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Default Re: Wind of Death useful?

Would the effects of Wind of Death stack with a D-9 bless? There was an earlier post about affliction chance, etc and this may be good synergy or just a waste, unsure.
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  #4  
Old April 10th, 2007, 12:51 PM

MaxWilson MaxWilson is offline
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Default Re: Wind of Death useful?

I'll check it later on, but I don't see how it could stack if Wind of Death doesn't do hit-point damage. 450% of zero is still zero. It would be really wicked if it did stack, though.

-Max
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  #5  
Old April 10th, 2007, 03:23 PM
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Wish Wish is offline
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Default Re: Wind of Death useful?

i've played with it some, and it definitely causes a morale check every time they age.
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Old April 10th, 2007, 03:26 PM

Shovah32 Shovah32 is offline
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Default Re: Wind of Death useful?

in that case: Wind of death+wailing winds=fun
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Old April 10th, 2007, 03:58 PM

Loren Loren is offline
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Default Re: Wind of Death useful?

A while back I used this spell to considerable effect. I was playing against the AI and decided to try something. I was being seiged by an army of about 1100 units. I had enough food from kettles and they couldn't hurt my walls but I probably would have lost in open combat.

My pretender could throw the spell with ease. I put Armor of Virtue on him, put him at the back of the battlefield and scripted him to cast it a couple of times and then retreat. I repeated this attack more than once. The armor got me out a couple of times and a couple more times I retreated. I whittled that army down to a couple of hundred units but for some reason I couldn't do anything more to them.
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