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April 11th, 2007, 10:45 AM
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Private
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Join Date: Dec 2006
Posts: 17
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Re: New Game: Dark Matter
It's actually kind of interesting to me that this became a subject here. I play in a game on another board and we have a player there who more or less informs the entire thread about where his enemies are, what troops they have and whenever he wins a battle
I find *that* to be kind of annoying, especially if it's antagonistic, but a little bit is ok by me.
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May 6th, 2007, 10:52 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New Game: Dark Matter
Quote:
Wyehl said:
It's actually kind of interesting to me that this became a subject here. I play in a game on another board and we have a player there who more or less informs the entire thread about where his enemies are, what troops they have and whenever he wins a battle 
I find *that* to be kind of annoying, especially if it's antagonistic, but a little bit is ok by me.
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Assuming that you're referring to me: While I may lack the ability to write as awesome in-character posts and roleplay as other people here on the Shrapnel forums, I would hope and expect that players have a lively discussion about the game in the game thread. I'm interested about what is going on in the world, especially in areas that I can't see myself. Otherwise it's a very dull experience, as the Dominions game itself is not very rewarding at all. If I wanted to play against players that are silent as a grave, I'd be playing single player games. Even if I'm not playing in a game, I'm reading the game threads, and if the players are doing it right by discussing and analyzing the game publicly it almost gives you the feeling of being in the game yourself. If you regard that as annoying, though, then I wonder what you are expecting to experience in a multiplayer game other than player interaction. 
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May 7th, 2007, 10:33 AM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: New Game: Dark Matter
Can the host time be put back up to the longer time for a few more days? While I'd love to see Ermor submit turns more often, I even more would hate to see Ermor stale again, as is about to happen...
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May 7th, 2007, 12:04 PM
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Sergeant
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Join Date: Dec 2003
Posts: 214
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Re: New Game: Dark Matter
yah, sorry 'bout that. i will bump it back to 96.
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May 7th, 2007, 03:43 PM
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Private
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Join Date: Dec 2006
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Re: New Game: Dark Matter
Oh, I got mine in, actually. Kind of last minute.
The patch caused some issues and I had to go looking for my CD key to reinstall the game as I really managed to get the files pretty hosed up somehow.
Unfortunately, that staled me a turn so I am kind of playing catch up now =/ But such is life.
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May 7th, 2007, 03:59 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: New Game: Dark Matter
Quote:
Wyehl said:
Oh, I got mine in, actually. Kind of last minute.
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Whew, that's good; wars with stale opponents are no fun!
Are you OK switching over to the shorter timeframe for the future?
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May 7th, 2007, 04:33 PM
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Private
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Join Date: Dec 2006
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Re: New Game: Dark Matter
As far as I am concerned, can we go in between and do 72 ? I think 48 would be fine (and the norm) except QH can sort of shorten your time. Not to mention issues like this last patch.
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August 3rd, 2007, 08:40 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: New Game: Dark Matter
It's over? Damn! I was so looking forwards to playing out the endgame! But, yeah- despite my low research, I'm kinda mighty over here, so I'll accept victory. Woo, my first MP win- half of it seemed kinda cheap, since I never had to face Arco, and Caelum got much easier after AIing, but my victory over Ermor was real.
All hail Celetra, and thanks everyone
(Hmm, did I forget to cast Haunted Forest this past turn? I meant to. That's how I was going to turn my maenad hordes + huge dominion into pure victory.)
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August 3rd, 2007, 09:54 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
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Re: New Game: Dark Matter
I would like to complement Ewierl on excellent strategy twisting my arm earlier on to help him fight Ermor and Caelum haha 
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July 24th, 2007, 01:34 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
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Re: New Game: Dark Matter
Well, there is one upside... with 3 live players, the turns come pretty fast. I like 
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