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Old April 11th, 2007, 05:36 PM
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Default Re: Taxation above 100 (long)

Max,

Now I understand what's going on; previously I thought the percentages were based upon a fixed population, forgive my bad math skills... and missing your good explanations in the original post.

Thanks also for your Death/Growth scales comment, it seems reasonable to gear late game towards gem income for broken spells instead of pure gold for troops.
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