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April 12th, 2007, 01:14 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
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Re: Rating PD
I will say something I said a while back about a feature that would improve Dominions 4, and that is a "default AI" feature. In other words, the player can alter the default AI scripts for each unit in the game.
If there were something similar for PD, it would just be plain awesome.
Even if this were something that has to be edited from outside the game, I'm sure an enterprising modder could create software that a player could run alongside Dominions to set up his unit script defaults to his liking.
=$= Big J Money =$=
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April 12th, 2007, 01:22 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Rating PD
Well with a little modding you can sort out the strange happenings amongst the vanilla nations PD settings, maybe make PD vary more in effectiveness, give the 'weaker' nations a bit more of it. It also wouldn't be hard to make some new units to be used as PD only ones.
Honeybadger, I'm sure making a mod along these lines wouldn't be beyond you. You can fix the Abysian PD, maybe make the giant PD a bit less sucky etc.
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April 12th, 2007, 01:23 PM
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General
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Join Date: Oct 2006
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Re: Rating PD
Yep, I'll just add it to the 12 or so nation-mods I'm making now. Should have it out to you by, say, the year 3005
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April 12th, 2007, 01:25 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Rating PD
I think that Niefelheim PD being sucky is great, it gives an otherwise extremely strong nation a nice weak point. It seems thematic, too - you might not be able to beat the giants head-on (their armies will stomp you), but you can at least run around their backs and cause havoc.
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April 12th, 2007, 01:41 PM
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General
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Join Date: Oct 2006
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Re: Rating PD
I don't so much mind Niefel having a weak PD as I do the inability to strong it up with a lot of investment. That's the rub for me-I don't expect the "average" Jotun to be able to count to two using both hands, but they've got some *really* clever bastards at the top-they were able to trick the Aesir on many occasions, and Odhinn (Wotan or however we're spelling his name this year) went to them for wisdom. They even intermarry *with* the Aesir on a regular basis.
They've traditionally got access to a lot of deep powers (like shapeshifting and illusion) and strong allies (like dragons, trolls, dwarves, mountain, fire, and sea giants, Hel, and Loki and his kids).
So yes, I can see the bottom-rung Jotuns being as weak as they are, but the top end should be appropriately gigantic.
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