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April 13th, 2007, 11:01 AM
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Corporal
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Join Date: Dec 2003
Location: Buffalo, NY, USA
Posts: 143
Thanks: 0
Thanked 4 Times in 1 Post
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Re: 8-10 player MA game to test new server (open)
I joined as Man. No hitches so far. The confirmation mail arrived.
Thanks for hosting!
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April 13th, 2007, 07:24 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: 8-10 player MA game to test new server (open)
I will join as Pangaea. Will send files as soon as i can.
Not the most computer literate guy here, where is the pretenders file? I am looking in dom III directory, see saved games etc, but nothing titled saved pretenders.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 13th, 2007, 07:47 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: 8-10 player MA game to test new server (open)
Under newlords, i had 1 file that was a 2h file ma Pangaea. i sent you that. hopefully it is the right one. heh.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 13th, 2007, 08:13 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: 8-10 player MA game to test new server (open)
It accepted the file, so it must be the correct one.
My suggestions-use the edi's fix cradles map. it has improved starting postions and fixed a couple bugs that did not transfer over to dom iii.
My vote is for default settings, with independents set to 6(rather than 5) and for renaming. All other things to be left alone.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 13th, 2007, 08:15 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: 8-10 player MA game to test new server (open)
Also edi's fix automatically scatters the nations for the cradle's map.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 13th, 2007, 08:52 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: 8-10 player MA game to test new server (open)
Edi's start locations are fine, I agree with Xietor.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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April 14th, 2007, 10:34 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: 8-10 player MA game to test new server (open)
Sent my pretender in 
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April 14th, 2007, 01:44 PM
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Private
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Join Date: Apr 2007
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 8-10 player MA game to test new server (open)
I'll join as Ermor, will send file soon.
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April 14th, 2007, 02:09 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: 8-10 player MA game to test new server (open)
Hmm, I'm not sure what happened. I sent three e-mails. Attached to each was a MA Vanheim pretender with password. I did not zip the file and it was sent from a Yahoo account.
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April 14th, 2007, 02:33 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: 8-10 player MA game to test new server (open)
What e-mail address did you send them to? Should be pretenders[ at ]llamaserver [ dot ]net. It hasn't received any e-mails from you at all - I just went through the log, and all the e-mails that have arrived I can account for.
I had thought that perhaps there was some kind of spam filter on the e-mail account, but one of the other emails came through fine from yahoo. So, I'd double check the spelling on the address you sent it to, and if that doesn't work you could just e-mail it directly to me, llamabeast[ at ]llamaserver[ dot ]net.
By the way, if you e-mail the server you should hear back within 5 minutes, 10 minutes at most, so if it doesn't send you a confirmation e-mail in that time then something's definitely wrong.
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