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April 17th, 2007, 06:07 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Niefelheim must be destroyed
The effect of those enchantments is gradual. Since they use slaves and not gems they are very hard to dispel. I predict Niefelheim must be invaded and the caster killed, soon, if anyone other than Niefelheim wants any hope of winning.
Astral Corruption favors blood nations, and pretty much prevents new globals from being cast. Any nation that uses magic lots will suffer lots. Is there any nation that wont suffer at this point? Abysia has not invested much into blood, this global is not in our favor.
The Looming Hell makes it very hard to invade Niefelheim, as their lands have high dominion with heavy devil attacks.
Giants with bonus hit points? Come on, do I need to say more. Luckily, this can and must be dispelled. It is not a question of slaves vs gems, but gems vs gems.
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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April 17th, 2007, 07:03 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Niefelheim must be destroyed
I'm all for invading niefelheim! Whoever fights them will get extra cash, gems, items, etc. Just let me know and I can set up a support plan.
Who neighbors them?
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April 17th, 2007, 07:31 PM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
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Re: Niefelheim must be destroyed
Yomi, Vanheim and Agartha border Neifelheim to the south and east. Buy some scouts.
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"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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April 17th, 2007, 08:07 PM
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Private
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Join Date: Mar 2007
Posts: 22
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Re: Niefelheim must be destroyed
Yes! Yes! If anyone invades Neifelheim, I'm totally there!
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April 17th, 2007, 09:18 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Niefelheim must be destroyed
Hm i profit somewhat from Malthus globals, unfortunately too late though for me, i am slowly dying because i totally underestimated the power of those wind rider hordes.
200 wind riders are hard to deal with without having a normally for mictlan typical dual/triple bless  .
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April 17th, 2007, 09:31 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Niefelheim must be destroyed
Eh I'm pretty ambivalent about Niefel's summons. Worst is I can't make stuff for my onis. My income is slightly wracked by my growing upkeep expenses though ... Yomi's troops really are a tad overpriced when it comes to commanders.
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April 17th, 2007, 11:04 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Niefelheim must be destroyed
Timer is now turned off at Pasha's request.
Sorry about forgetting last turn Pasha! Hope your power comes back on soon 
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April 18th, 2007, 05:34 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
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Re: Niefelheim must be destroyed
Arco shares Neifelheim's western border.
For now we use our resources dealing with Mictlan who attacked without warning a number of turns ago. They have found that indeed massed wind warriors with the right bless and good protection spell can be very hard to defeat.
We will give gems to anyone who is willing to dispel the Giants globals.
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