.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old April 17th, 2007, 06:07 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Niefelheim must be destroyed

The effect of those enchantments is gradual. Since they use slaves and not gems they are very hard to dispel. I predict Niefelheim must be invaded and the caster killed, soon, if anyone other than Niefelheim wants any hope of winning.

Astral Corruption favors blood nations, and pretty much prevents new globals from being cast. Any nation that uses magic lots will suffer lots. Is there any nation that wont suffer at this point? Abysia has not invested much into blood, this global is not in our favor.

The Looming Hell makes it very hard to invade Niefelheim, as their lands have high dominion with heavy devil attacks.

Giants with bonus hit points? Come on, do I need to say more. Luckily, this can and must be dispelled. It is not a question of slaves vs gems, but gems vs gems.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #2  
Old April 17th, 2007, 07:03 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Niefelheim must be destroyed

I'm all for invading niefelheim! Whoever fights them will get extra cash, gems, items, etc. Just let me know and I can set up a support plan.

Who neighbors them?
Reply With Quote
  #3  
Old April 17th, 2007, 07:31 PM
StrictlyRockers's Avatar

StrictlyRockers StrictlyRockers is offline
Sergeant
 
Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
StrictlyRockers is on a distinguished road
Default Re: Niefelheim must be destroyed

Yomi, Vanheim and Agartha border Neifelheim to the south and east. Buy some scouts.
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
Reply With Quote
  #4  
Old April 17th, 2007, 08:07 PM

Malthus Malthus is offline
Private
 
Join Date: Mar 2007
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
Malthus is on a distinguished road
Default Re: Niefelheim must be destroyed

Yes! Yes! If anyone invades Neifelheim, I'm totally there!
Reply With Quote
  #5  
Old April 17th, 2007, 09:18 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Niefelheim must be destroyed

Hm i profit somewhat from Malthus globals, unfortunately too late though for me, i am slowly dying because i totally underestimated the power of those wind rider hordes.

200 wind riders are hard to deal with without having a normally for mictlan typical dual/triple bless .
Reply With Quote
  #6  
Old April 17th, 2007, 09:31 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: Niefelheim must be destroyed

Eh I'm pretty ambivalent about Niefel's summons. Worst is I can't make stuff for my onis. My income is slightly wracked by my growing upkeep expenses though ... Yomi's troops really are a tad overpriced when it comes to commanders.
Reply With Quote
  #7  
Old April 17th, 2007, 11:04 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Niefelheim must be destroyed

Timer is now turned off at Pasha's request.

Sorry about forgetting last turn Pasha! Hope your power comes back on soon
Reply With Quote
  #8  
Old April 18th, 2007, 05:34 AM

GameExtremist GameExtremist is offline
Sergeant
 
Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
GameExtremist is on a distinguished road
Default Re: Niefelheim must be destroyed

Arco shares Neifelheim's western border.

For now we use our resources dealing with Mictlan who attacked without warning a number of turns ago. They have found that indeed massed wind warriors with the right bless and good protection spell can be very hard to defeat.

We will give gems to anyone who is willing to dispel the Giants globals.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.