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January 21st, 2002, 08:55 PM
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National Security Advisor
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Re: How do I?
While revising the Devnull mod we gave bases a "Station Keeping Engine" That gave the base movement in combat only.
We considered giving them standard movment as well, it is possible after all. But we figured like you said, "What's the point? They they would just be big slow ships, and not bases at all", so we didn't do it.
Geoschmo
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January 21st, 2002, 09:29 PM
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Major
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Re: How do I?
The station keeping engine is a good idea, let you manuever around the planet a bit.
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January 21st, 2002, 09:36 PM
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National Security Advisor
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Re: How do I?
The other difference is they have different weapon mounts.
PvK
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January 25th, 2002, 10:05 PM
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Colonel
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Re: How do I?
quote: Originally posted by Rollo:
Bases can move, not sure whether they can warp or not.
Rollo
It depends if you are using Dev's Mod or not and can only move in combat

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January 25th, 2002, 10:09 PM
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Colonel
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Re: How do I?
quote: Originally posted by geoschmo:
There is a hard coded difference though in that bases have have built in endless supply, like what a ship would get if you had a Quantum Reactor.
Geoschmo
[ 21 January 2002: Message edited by: geoschmo ]
Idea for bases...have the endless supply only if around a planet...If in space (warp point) needs to have supplys ferried to it
[ 25 January 2002: Message edited by: mottlee ]
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January 25th, 2002, 11:30 PM
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Brigadier General
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Re: How do I?
quote: Originally posted by mottlee:
It depends if you are using Dev's Mod or not and can only move in combat
Yes, that is true. What I meant is that bases can be made to move. On the other hand, for example, fighters cannot be made to warp.
Rollo
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January 26th, 2002, 01:15 AM
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National Security Advisor
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Re: How do I?
Hmm. I didn't test bases, but combat movement for sats doesn't work.
Phoenix-D
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