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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old April 22nd, 2007, 11:46 PM
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Amos Amos is offline
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Default Re: The Modder\'s Wishlist

Quote:
I wish for the ability to classify units as a certain type using a mod command, and having a second command that you can assign to a unit that gives units of the type a bonus in combat.
An example of what I am talking about would be as follows:

Give a unit
#unittype "Elf"

Then give a commander

#unitcom "Elf"

The outcome would be that when the commander is within a certain radius of units of type "Elf" on the battlefield, those units would receive a small boost to morale, attack, defense, and maybe precision.
I have been asking for generalization of that idea since Dom2. Permanent fields (like disease cloud thats already in the game) for spells, for leadership, for damage etc.
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Old April 23rd, 2007, 02:27 AM

Sombre Sombre is offline
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Default Re: The Modder\'s Wishlist

I'd really like to be able to mod darkvision as a value. I'd also like to be able to mod different forms in and out of water using unit numbers - just as the mermen, wet ones, capricorns etc have.

You could extend this to not just water but other terrain types - for example a unit which changed to a stronger form in a forest or a unit that gained flying when in a mountainous province (think gliders of some kind).
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