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  #1  
Old April 27th, 2007, 10:05 AM

Xietor Xietor is offline
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Default Re: Conceptual Balance (Discussion)

That is true, but early in the game, you have 1 castle. And initially, i like to produce Pans, until I get one with death bonus. I have several other reasons why i like having the pans
that are not related to research.

But the thrust of the thread, and my point, is not to debate the relative merits of researching with a dryad v Pan, they both could use some help in the research area. Yes, the dryad is slightly better than Pan at research, but they both are below average.

Conceding your point, then bumping the Pan to 9 research will not affect game balance at all.
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Old April 27th, 2007, 10:19 AM

Sombre Sombre is offline
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Default Re: Conceptual Balance (Discussion)

If it won't affect game balance what's the point of doing it?
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Old April 27th, 2007, 11:33 AM

Xietor Xietor is offline
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Default Re: Conceptual Balance (Discussion)

I was being sarcastic.
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Old April 27th, 2007, 05:17 PM

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Default Re: Conceptual Balance (Discussion)

You were? "bumping Pan to 9 research will not affect game balance at all" seems a very strange thing to say sarcastically. Ok though, if you say so.

Is there an ETA on the next version of CB?
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Old April 27th, 2007, 05:49 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance (Discussion)

Probably some time not long after the new IW patch.
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  #6  
Old April 28th, 2007, 12:27 AM

Xietor Xietor is offline
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Default Re: Conceptual Balance (Discussion)

While it would be a huge task, I think it is unbalanced that some races get their toughest sacred units at every castle, (MA vanaheim), and a race like man does not get koas, which are not even sacred, at their other castles.

Man seems to really get slapped hard with the loss of units they can recruit away from their capital(5 units), and on a large map, not sure that is balanced. I can see stripping the Crone, and the 2 sacred units, but the daughter of avalon and Koa seems punitive.

I am not using MA Man as a poster child, it just the race I thought of 1st, i am sure there are others.

The issue with respect to balance is how races fair on large maps where they really have no access to their cap troops. Another race that is powerful is arcos. and they get virtually all of their best troops at any castle, especially elephants, and super high morale infantry. (And their astrologists can tp around the map).

So when you have tough tough races getting vans and elephants at every castle, not sure why man loses out on all 5 of its units.
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Old April 28th, 2007, 01:31 AM

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Default Re: Conceptual Balance (Discussion)

While touching on Man, they have terrible infantry, and their tower guard, described as the elite unit of Man(lol), should not be more than 10 gold.

It is 13 gold, and it is not even in the same ballpark as other infantry that is much better for 10 gold. And if you look at Pangaea's 13 gold infantry and compare it to man's 13 gold infantry, well you may even say man's so-called elite infantry should cost 8 gold.
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