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  #1  
Old April 28th, 2007, 03:19 PM
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Default Re: PERFECT SPRITE EXTRACTION

Bah, you got me excited. I thought you had found a way to extract the attack sprites too. Knowing the optimal settings will definitely reduce the time I spend on sprites if I decide to edit in game sprites.

Now if we can get the modding graphics limit cap fixed, I may consider replacing some of my reused sprites with custom ones in a few of my mods.
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Old April 28th, 2007, 05:15 PM
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Default Re: PERFECT SPRITE EXTRACTION

I think he was emphasizing "perfect sprites" rather than "perfect extraction"

and I thought the sprite cap was worked out. Something to do with the order that the commands were put into the mod file?
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Old April 28th, 2007, 05:29 PM
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Default Re: PERFECT SPRITE EXTRACTION

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Gandalf Parker said:
I think he was emphasizing "perfect sprites" rather than "perfect extraction"

and I thought the sprite cap was worked out. Something to do with the order that the commands were put into the mod file?
Really? If so, this is great news. I have been steering clear of adding new graphics because of this bug.
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Old April 28th, 2007, 09:44 PM

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Default Re: PERFECT SPRITE EXTRACTION

Quote:
Foodstamp said:
Bah, you got me excited. I thought you had found a way to extract the attack sprites too.
Attack sprites are easy for the most part - just adjust an arm and a leg, shift the weapon a bit etc.
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