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  #1  
Old April 30th, 2007, 10:34 AM

Sombre Sombre is offline
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Default Re: A simple sprite editing tutorial for Gimp

In the future I can do a step by step tutorial for slightly more complex editing (the kind I did to make the Gilgan from the ancient Lord) and even the creation of new graphics from scratch (the kind I did to make the Orphan graphic).

The tutorial would be for PSP, but the theory is the same for most of these progs. Provided they have a retouch tool that is. I do 70% of my work simply with the retouch tool.
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Old April 30th, 2007, 10:39 AM

llamabeast llamabeast is offline
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Default Re: A simple sprite editing tutorial for Gimp

This is a great tutorial, thanks. I'm looking forward to having a go myself when I get the chance.
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  #3  
Old April 30th, 2007, 07:33 PM

BandarLover BandarLover is offline
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Default Re: A simple sprite editing tutorial for Gimp

WooHoo!! You're my friend forever! But don't go getting the big head over this, I bandy the word friend around like it's free candy.

Maybe now I can make my own graphics without pestering Sombre or Foodstamp or Ballbarian...etc. etc. ad infinitum.......
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  #4  
Old May 2nd, 2007, 12:43 AM
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Default Re: A simple sprite editing tutorial for Gimp

I must being missing something. Why do everyone's sprites have a magenta shadow?
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Old May 2nd, 2007, 12:49 AM
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Default Re: A simple sprite editing tutorial for Gimp

The game recognizes Magenta as the shadow color. In game the Magenta is actually semitransparent black
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Old May 2nd, 2007, 12:59 AM
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Default Re: A simple sprite editing tutorial for Gimp

Thanks. It appears I may finally be able to make the nation I have had in my head since Dom 2.
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Old May 2nd, 2007, 03:29 PM
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Default Re: A simple sprite editing tutorial for Gimp

Is there a way to rotate an object without it blurring? IE I want to use a warlord ax, but I need to rotate it.
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