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  #1  
Old April 30th, 2007, 10:22 PM
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Default Re: 60 Player MegaGame Discussion Thread

I just tested the flag mod - it seems to work so that fixes that problem.
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  #2  
Old April 30th, 2007, 10:40 PM
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Default Re: 60 Player MegaGame Discussion Thread

You should probably combine the flags and 60-nations into a single mod. I was thinking of doing that myself after the patch came out.
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Old April 30th, 2007, 10:54 PM
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Default Re: 60 Player MegaGame Discussion Thread

Is it as simple and cutting and pasting the contents of the mod into one? <<<< Knows nothing about mods.
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Old April 30th, 2007, 11:17 PM
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Default Re: 60 Player MegaGame Discussion Thread

That should work, but it'd be cleaner to cluster all the mods to each nation # in the same place.

It shouldn't take long, though.
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Old May 1st, 2007, 12:22 AM
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Default Re: 60 Player MegaGame Discussion Thread

All players will have to have a copy of the mod before they can pull down their first file.

I was going to merge the mods also but I was waiting for it to include all 80 slots. Should work for the standard 60 nations though. (well except for Tir na N'og which should be in the game by the time you start)
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Old May 1st, 2007, 02:19 AM
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Default Re: 60 Player MegaGame Discussion Thread

Holy crap. I'd like to be part of this just to say that I was. In any case, I'm guessing there'll be a market for replacements. I'd definitely suggest waiting for the patch, what with some nasty bugs in the current version.
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Old May 1st, 2007, 06:58 AM
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Default Re: 60 Player MegaGame Discussion Thread

I would like to play too. It would be great experience.
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