.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old May 2nd, 2007, 03:09 PM

GeorgiaBoy GeorgiaBoy is offline
Corporal
 
Join Date: Apr 2007
Location: Hotlanta
Posts: 108
Thanks: 2
Thanked 2 Times in 2 Posts
GeorgiaBoy is on a distinguished road
Default Re: Space Empires IV Modding Questions

Hi Romulus68 and douglas,

Thanks for your replies. I didn't want to use one of the 20 hard-coded AI slots to create a 'trap' planet--ala the MOO guardian or Echo Papa 607 (of STNG fame). I am working on a quadrant mod (a tribute to geoschmo's ULTRAQUAD, but with a BotF look). I was hoping to create random 'specials' to add flavor to the mod...

GB
__________________
"There is no substitute for victory."--Douglas MacArthur

but, especially in this day and age,

"What is victory?"--Sun Tzu
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.