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May 5th, 2007, 07:43 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Ug, Vans!
To bash or not to bash, is not the question.
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May 5th, 2007, 12:18 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Ug, Vans!
hmm, cool. Didn't know about the no heal being able to heal in labs.
I'd think pretty much any of the "cloud" spells would be useful for dropping glamour now that it doesn't affect magic. So entire battlefield spells, clouds, spells with multiple affects or massed archers should work.
Blade wind change for 3.08.. reduced # o e... is that # of effects? Has anyone noticed the change? severe? Blade wind used to be THE spell vs low armored units IMLO.
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May 5th, 2007, 12:23 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Ug, Vans!
The spell seems pretty much the same although the effects have dropped a bit. You also probably get less extra blades for a higher level mage(which makes my E9 dom10 cyclops cry).
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May 5th, 2007, 12:33 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Ug, Vans!
Well, that shows my level of experience. I hadn't noticed a higher # of effects with higher casting levels. Rarely ever play >4E and if I do I rarely cast BW and go melee instead.
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May 5th, 2007, 01:09 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Ug, Vans!
Quote:
jutetrea said:
Well, that shows my level of experience. I hadn't noticed a higher # of effects with higher casting levels. Rarely ever play >4E and if I do I rarely cast BW and go melee instead.
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If there's a + after a number, be it damage, number of effects or number of summoned creatures, the spell is better for a better caster.
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