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  #1  
Old May 5th, 2007, 03:46 PM
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Looks a little bit like an Eldar to me... cool.

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  #2  
Old May 6th, 2007, 06:57 AM

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I'm on the verge of deciding to do a Warwind based nation next and here are some thoughts on the Tharoon/Obblinox alliance nation. I might make it as two seperate nations,... I might make the tharoon first, then slowly add obblinox until I have the whole nation,.. I'm not sure.

Anyway, this is a rough plan.


THAROON

UNITS

Servant (cheap infantry - spear/jav and sword/shield versions, very light armour)
Executioner (elite infantry - halberd and bone armour) CAP ONLY
Rover - (Drake/wyrm riding cavalry - ok armour, low morale, high cost, sword)
Rogue - (stealthy troop - light armour and two daggers)
Skytroop - (flying medium inf - good armour, mechanical/magic wings, magic weapon)


LEADERS

Overseer (whip armed basic commander ldr 40 no armour)
Destroyer (elite executioner commander - ldr 80) CAP ONLY
Assassin (ldr 10 stealthy 15 assassin, poison daggers)
Minister (powerful death/astral mage, excellent leader, level 2 priest) CAP ONLY
Psychic (weakish communion slave with mind blast)
Psionic (powerful astral mage with mind blast)

HEROES

Female assassin (with magic, very high wages) MULTI
Slayer Mortis (killing machine fighter, high fear, no magic) UNIQUE
Prime Minister of Death (Very powerful, high SD magic, immortal) UNIQUE



OBBLINOX

UNITS

Brute (primitive obblinox - club and furs)
Grunt (Standard heavy/med inf - battleaxe, good armour)
Veteran (upgraded grunt - battleaxe, heavy armour + single shot heavy arbalest thingies)
Guard (ranged patroller - crossbow, medium armour, patrol bonus)

LEADERS

Captain (grunt/vet leader, standard/banner effect)
War General (very thuggable, great leader)
Engineer (Siegebonus leader with a little magic)
Alchemist (forge bonus 25, but only minor fire and earth)
Warlock (Strong fire and earth combat mage - poor research)

HEROES

Venerable One (half captain half alchemist, good research) MULTI
Renegade Warlock (upgraded warlock) UNIQUE
Legendary Hero (superb thug and H3 priest) UNIQUE
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  #3  
Old May 6th, 2007, 08:29 AM

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After some further thought and tinkering, I've decided to make all 4 races and then see if it's worth combining them into 2 alliances.

The first race to be made will be the Tharoon, because I like them best and their units are distinctive and fairly easy for me to draw. Attached is a pic of three tharoon infantry units - The servant warrior, the Executioner infantry and the sacred Destroyer guard. All tharoon have natural prot of about 4 or 5 and the Executioner and Destroyer are wearing hybrid bone armour which is very good for the resource cost. The Destroyer is particularly well armoured, as you can see. The commanders for these infantry will just be slightly modified sprites. I've done the attack sprites but they aren't shown.
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File Type: bmp 518644-tharoon preview.bmp (45.1 KB, 187 views)
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  #4  
Old May 6th, 2007, 11:10 AM
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I have some graphics for a possible hero to that nation... *SCNR*
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File Type: zip 518660-57.zip (83.1 KB, 118 views)
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  #5  
Old May 6th, 2007, 11:34 AM

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Hahah, Earthworm Jim. Nice.
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  #6  
Old May 6th, 2007, 01:01 PM

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Attached is a pic of the Tharoon Minister - their most expensive unit. He's double sized so you can see him better.

It's not 100% finished, but if you've ever played Warwind I think it will be very familiar.

For those of you that haven't, here's a page with pics and details of some tharoon warwind units.

http://www.cs.susu.ac.ru/games/hints...d/th_units.htm
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File Type: bmp 518697-minister.bmp (35.7 KB, 217 views)
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  #7  
Old May 19th, 2007, 06:02 AM

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Update of some graphics for Tharoon nation with attack sprites and whatnot.

I might do more tomorrow, but I've hurt my right arm so it's hard to use the mouse/Paint Shop Pro.
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