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Ed Kolis said:
Hmm, a quadrant mod which turns systems into sectors? So you basically have in each SE4 system a bunch of stars, and in each sector with a star you have planets just like the moons are done in stock SE4? Sounds interesting, especially with the promise of super-huge systems that are possible in SE5! (Just don't forget to remove the star-destroyer weapons, or else you will blow up a whole BUNCH of stars at once! )
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Do you think the community would have an interest in this for SE IV? I would credit Geoschmo for the inspiration... I would not mess with the stock tech tree at all, but besides the star destroyer weapons, propulsion would need to be tweaked (as mentioned before) as well as anything resource generation related (ala Broussard Collector).
GB