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  #1  
Old May 7th, 2007, 10:38 PM

Covenant Covenant is offline
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Default Re: Emailer b0rked, turn notification inavailable?

Oh darnit all!

Something very bad happened with this turn! My move order got totally ruined, and my troops didn't move out of a space before someone moved in! This is awful, awful, awful! Since when does this happen? I thought moves in friendly territory happened before moves INTO friendly territory? This wasn't supposed to happen at all. This is a disaster! Is there any way to undo a turn?

And, what's this with the "C'tis is cheating" message?
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  #2  
Old May 7th, 2007, 11:05 PM
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Default Re: Emailer b0rked, turn notification inavailable?

Yes, movement to friendly provinces should happen first, unless the army coming in is arriving by magic. Are you sure nobody assassinated, seduced, or otherwise interfered with your commander?

Ich might have backups, but I think we'd need agreement from everyone to roll back the turn (if there are indeed backups). After all, someone may have gotten a random event like this, this turn:



I'm just an interloper here, so actually I don't mind rolling back. Easy come easy go .
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  #3  
Old May 8th, 2007, 03:18 AM

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Default Re: Emailer b0rked, turn notification inavailable?

It's a crushing loss, but I think it's caused by some obscure movement rule I just now discovered. Regardless, what's up with the "C'tis is cheating lol" message from 'Host'?
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Old May 8th, 2007, 03:49 AM
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Default Re: Emailer b0rked, turn notification inavailable?

False alarms do happen, for example if you cancel a long build queue (and the gold gets refunded into your treasury).
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Old May 8th, 2007, 05:35 AM
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Default Re: Emailer b0rked, turn notification inavailable?

In some places this game needs a good overhaul.
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  #6  
Old May 8th, 2007, 06:58 AM
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Default Re: Emailer b0rked, turn notification inavailable?

Quote:
Covenant said:
Is there any way to undo a turn?
There is, I make backups right before and after a new turn is generated. But I don't think this warrants a reboot, take it as a learning experience.

Quote:
Covenant said:
Regardless, what's up with the "C'tis is cheating lol" message from 'Host'?
False alarm, most likely. Maybe something about building queues, yeah. I'll take a look at it after the game is over.
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  #7  
Old May 9th, 2007, 03:13 AM
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Default Re: Emailer b0rked, turn notification inavailable?

I had a similar problem earlier in the game where the moves did not seem to go in the right order within my territory when Ulm was invading. I didn't ask for a turn redo because of it, though.
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Old May 10th, 2007, 02:42 PM
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Default Turtles in the south

Less than an hour left and Ermor and Sauromatia still have to make their move.

If they don't have their turns in by then, I'll add another 12 hours to the timer or something, but I'll only do this once. MOVE!
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Old May 10th, 2007, 03:24 PM
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Default Re: Turtles in the south

24 hours added to the timer. I'll definately implement the script that sends a warning email 4 hours before hosting, but then I won't rig the timer again.
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  #10  
Old May 11th, 2007, 01:44 PM
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Default Re: Turtles in the south

Oops. I knew I had to play before the 10th, yet somehow I had convinced myself the tenth was today, not yesterday

... Sorry.
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