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Old May 8th, 2007, 02:00 PM
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SlipperyJim SlipperyJim is offline
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Default Re: Ulm Reborn v.1.1 new patch compatible FIXED

Whee! The faithful warriors of Ulm are smiting the heck out of the unbelievers!

I'm running a new game on Edi's fixed Parganos map (thanks Edi!) and 9 AI opponents. Indies are set to 9, and site frequency is set to 75%. Those are my usual settings for every game I play....

My pretender is an imprisoned F9N4 Red Dragon with 5 candles' of dominion strength. Scales are Order 1, Productivity 3 (of course), Cold 1, Luck 3, and Drain 3. I think that's all correct, but I could be off by a point or two, because I'm doing it from memory.

So, um, thoughts:
Hoch-Hammers make great prophets. 'Nuff said.
F9N4-blessed Black Templars tear through Shades without even slowing down.
Those li'l White Acolytes are GREAT for research. Just stockpile them one-at-a-time, and pretty soon you can have a regular research academy.
That said, Ulm Reborn still isn't the research king. It really pays to focus your research and beeline toward your goal. I'm about to hit Conjuration 5 to unlock the last of my lovely angels.
Speaking of angels, I got one as a multihero! Yay!

This mod rocks. Ulm Reborn is as much fun to play as any of the "stock" races in Dom3, and that's quite a compliment. Thanks again, Sombre!

(PS: Any chance of some more pretender choices in a later version?)
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