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May 11th, 2007, 01:08 AM
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Re: Can someone help me with the mod Im trying to make *DELETED*
Post deleted by Murder
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May 11th, 2007, 01:08 AM
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Re: Can someone help me with the mod Im trying to
I will look over the mod for you 
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May 11th, 2007, 01:10 AM
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Re: Can someone help me with the mod Im trying to
thanks a bundle mate  ... bbcode isnt working -.-
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May 11th, 2007, 01:15 AM
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Re: Can someone help me with the mod Im trying to
The issue may be with your path commands for your graphics. I noticed that your linking like this "directory/graphicname.tga" instead of "./directory/graphicname.tga". Notice the . at the beginning, that denotes the current directory.
I am not sure, but I believe the way you are doing it makes the game think that the graphic is actually called directory/graphicname.tga instead of being called "graphicname.tga" in the directory. That would probably generate a badname error because it is looking for a bad name for a graphic.
I will look over the scripting some more to see if there are any other errors I can find. Your scripting style is a nightmare for me to read because it is so different than mine, it reminds me of reading someone elses code.
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May 11th, 2007, 01:34 AM
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Re: Can someone help me with the mod Im trying to
ah kk, ill go try that right now =]
i used the vaetti example mod as my reference and yea this is actually first time im writing commands for a program, ie i didnt do computing at school or anything.
so im not exactly sure about what i can do (to clean it up) without making dom not being able 2 read it.
if i could use tables for the stats that would be really helpful but i dont know if i can or cant.
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May 11th, 2007, 01:47 AM
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Re: Can someone help me with the mod Im trying to
These two lines here may cause an issue as well...
#newmonster 2001
--Steals stats and sprite from the original draconian chief.
Any commenting should be done outside of the #newmonster (or #selectmonster) and #end commands.
As far as cleaning your scripts up. They look fine to me, they just don't look like mine lol.
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May 11th, 2007, 01:57 AM
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Re: Can someone help me with the mod Im trying to
I see something else that can be potentially buggy as well. You have a #selectnation at the top of your mod, you need to kill that, you have another #selectnation at the bottom of your mod so you will not need to redo it.
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May 11th, 2007, 02:08 AM
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Re: Can someone help me with the mod Im trying to
lol i didnt have any of the comments or anything like that when i originally made the mod, like i said i used the vaetti 1 as a template, but only after mine didnt work, so the draconian thing is all crap lol, and it still worked with the comments but using different units n stuff (the original vaetti mod), so i dont think its that but then im obviously ammature at this mod stuff so ill try fixing all 3 of those things u told me about then come back and say if it worked
tyvm 4 ur help 
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May 11th, 2007, 12:19 PM
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Re: Can someone help me with the mod Im trying to
Quote:
These two lines here may cause an issue as well...
#newmonster 2001
--Steals stats and sprite from the original draconian chief.
Any commenting should be done outside of the #newmonster (or #selectmonster) and #end commands.
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While not commenting inside the script will make it cleaner, the comments should not cause problems with the mod.
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May 11th, 2007, 12:50 PM
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Re: Can someone help me with the mod Im trying to
It caused issues with the NI mod for some reason, that is why I suggested him taking them out.
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