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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old May 20th, 2007, 12:04 AM

iceboy iceboy is offline
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Default Re: A Map List

Quote:
Gandalf Parker said:
Quote:
Morkilus said:
Quote:
Gandalf Parker said:
Somehow I never make these lists.
Maybe because your link on Dom3minions.com is broken, and there aren't any of your maps in this forum? If you have any good Dom3 version maps, I'd try them out.
Well I meant in the Dom2 days. My favorite maps and mods never seemed to get listed in the official lists.

Sorry about that link. I didnt actually do those pages. I should start working on that stuff. And setting up the daily updates so that the maps dir like I had for Dom2
Dom2 Random Maps
will be active again with Dom3 versions.

For now, I do have the Battle Sim
Battle Simulator map

And a Dom3 version of my popular Dom2 map altho I dont have it re-randomizing a daily version yet.
Poke in the Eye map

So far only one other chaotic craziness map and it has 1500 provinces. It crashes some peoples machines and takes so long to create a game that some people think its crashed. Thats why I shifted my attentions to the programs which modify the maps with pre-written provinces.
MegaMap zip

I have one mod, just as crazy. It puts all of the nations into early era so you can play them in one game. It goes great with that 1500 province map.
Single Age mod

I have one minor utility thing. A SaveGames .lnk file for Windows.
SaveGames link for Windows

Other than the daily randomizing maps and such, I also might do something to update one of my favorite mods from Dom2 days. Its kindof the opposite of the balance mod. Unless someone else does it first.
It can be found here...
Randomize Units mod

Id also like to see some Dom3 versions of some strange chaoticized Dom2 maps...
Orania the Nasty Edition map
Miirunst Extreme map

I might even get around to changing the old DomMap generator abit
Dominions 2 Map Generator project
and various other old Dom2 projects if I cant get someone else to do them better.
www.Dom2minions.com
Hi thanks for making the play with all ages mod and the 1500 province map! Is this mod compatible with the new patch 1.08?
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  #2  
Old May 25th, 2007, 04:00 PM
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Psientist Psientist is offline
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Default Re: A Map List

Quote:

I don't remember people saying thanks for the modlist -sniffle- ;P
Sombre, thanks! I cared, and appreciated.

And on that note, there *are* some maps listed in Sombre's modlist.
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  #3  
Old May 26th, 2007, 01:36 AM
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Ballbarian Ballbarian is offline
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Default Re: A Map List

Quote:
I don't remember people saying thanks for the modlist -sniffle- ;P
Thanks Sombre!


Quote:
ah, thats cause people arn't as sick of playing the same nations are they are as sick of playing the same map, over and over and over again
I feel guilty. I started playing Dom3 out of the bag with the Early Era vanilla nations and have just recently started playing Middle Era games. Once I have become familiar with all of the vanilla nations I know that I will be all over the mod nations like stink on stuff.

Quote:
Somehow I never make these lists.
Gandalf, I am so sorry. I thought of your many maps and projects, but when I compiled this map list my intention was to link to non dom3 generated maps with different graphical content. I am glad that you posted your list and details.
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Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #4  
Old May 26th, 2007, 11:55 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: A Map List

No prob. Its not new. I know that my stuff doesnt categorize well.

All of my projects for Dom2 never seemed to get mentioned on sites or lists either. Especially the Illwinter site. My penchant for chaotic randoms tends to stand alone. Thats why the Dom2minions.com site provided space to mention all of the randoms, randomizer, mapgen projects that I or other people did.
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  #5  
Old November 24th, 2007, 09:48 PM

Aezeal Aezeal is offline
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Default Re: A Map List

Gang wars 1.00

The Story:

"You are a stranger in town, a strong, evil stranger and you want power, LOTS of power. The cityguard could be a way.. a LONG, SLOW way to power, and long and slow just isn't like you. The King isn't going to give you his power either, and you hate him for it already, ow yeah, he'll pay too. And religion.. is not the thing for you, except to be worshipped by your minions as they spread your gangs dominion over the city. Take the power you deserve. And the money. And the lives you need to take to get whatever else you want.TO PLAY THIS GAME:
1. create at least 4 nations
2. use The King, The Church and The Nobility as 3 of those and set them to computer controlled, do not choose The City Guard as a nation.
3. Create a slot for your own nation, set it on human.
4. If you want other gangs competing for power in the city create a maximum of 4 other nations.
5. Use an awake pretender (and some combat qualities might be usefull) as your gangleader carving your name in the annals of the city"
--
All water-nations, MA/LA Ermor and MA Tien Chi are disabled. The nations which are used as the resident powers in the city are MA Pythium/Man/Ulm and Marignon and are thus not playable either.

The Map:
the map looks like this: see first post


The map is out NOW!! please play it

The general idea behind the map:
You arrive in a city and start to creat a gang (nation) to take it over. The King in his castle obviously has troops too, as do the Church and the Nobility 2 powers already in the city, fighting for control within the city walls. On the gates the City Guard is posting and preventing scum like gangs like yours to enter the city. Obviously the city guard is at peace with everyone... as long as gangs don't try to cross the gates.

--> The map will be is campaign/RP sort of map with a lot of pre-made quarters where specific people live (and fight to prevent you taking it over).
--> You and (if you want) some opposing gangs start outside the walls, to cross the gate means fighting the guards. To cross the gates also means entering the domain of the Church and the Nobility.
--> The king resides in the castle and is happy enough to stay there if undisturbed, but of course.. to be the boss of all means the king cannot be allowed to live. And who doesn't want to live in his nice castle
--> There is a victory point in the Kings castle so playing for VP or cumulative VP is an option too. Personally I think playing for 10-15 cumulative VP would make the end game a nice "King of the Hill" play.

The new file is attached to this post, DL, play and enjoy

thread for gang wars map + download
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #6  
Old November 26th, 2007, 02:04 AM
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Zylithan Zylithan is offline
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Default Caves and Corners

Pimping my new map.
FULL THREAD:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

Been tested, good for 4 players, either free-for-all or teams.

Screenshot:
Topside:


Caverns:






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