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May 24th, 2007, 05:22 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: Invisible Swarm
Well he did pick up those afflictions from my militia. Be afraid, be very afraid of C'tissian militias
I don't mind him being set to AI but am under the impression this may mean people want to, more than ever, wander through my capitol to get to those juicy VPs 
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May 24th, 2007, 09:47 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm
Ooo! That's a bad empire. But, I could play it just to keep it from becoming impure by AI.
Only trick is that I will be away this weekend. So, if you need to keep the game going, I won't have my feelings hurt if you choose the cold AI over warm and friendly me.
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May 24th, 2007, 12:12 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm
No way, Pasha, if you want Caelum, you got it! But, Caelum is going to stale every turn until you take over.. I mean, I guess I could play him. But, honestly, I don't know what to do that would help much.
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May 24th, 2007, 07:13 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm
New Turn. Caelum stales yet again. 
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May 24th, 2007, 07:18 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Invisible Swarm
Can we please just turn him AI to speed things up?
Jazzepi
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May 24th, 2007, 09:07 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm
Oh, it wouldn't speed things up much, I'm force hosting whenever I see that everyone is done with their turn. If you like, I can log on to his turn and just hit end turn. I think I'll do that.
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May 24th, 2007, 10:57 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm
Caelum turn played. 
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