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May 23rd, 2007, 06:57 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
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Re: Gems
In the New Dawn News there are reports of a war raging in the north west. The war has essentially evolved into a loose coalition of three nations on each side. It seems to be Vanheim, Helheim and Caelum vs Ulm and Marverni, with Oceania recently joining in to make it a 3v3.
So far it has been a pitched battle, with the war raging back and forth. Ulm has gotten deep into both Vanheim and Helheim territory at times with a nasty DragonWyrm leading the charge. Who knows what the outcome will be, but that is how it stands now in the Vanheim neck of the woods. This war has been raging for a while now.
Anyway, if anyone has death gems to trade, I will make you a better offer than Oceania. 
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"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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May 23rd, 2007, 06:43 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Gems
Uz would like to inform the nations of New Dawn that our current business transactions have been completed. We will be sure to inform you when further mutually beneficial opportunities arise.
-- Uz, Prophet of the Insane Kraken
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 25th, 2007, 03:51 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: Gems
10 hours to go with Marverni left to move. Darrel, if you're reading this, please don't forget to submit your turn.
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May 26th, 2007, 11:36 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Worthy Heroes mod updated
I mailed everyone an updated version of the Worthy heroes mod we're using which fixes lots of incompability bugs with the 3.08 patch. Please install it immediately. In case you have not received the mail, please PM me.
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May 27th, 2007, 01:45 AM
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Corporal
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Join Date: Feb 2007
Posts: 50
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Worthy Heroes mod updated
I didn't get that mail.
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May 27th, 2007, 02:54 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Worthy Heroes mod updated
I got the email, and it says there is an attachment, but when I open the email I don't see an attachment.
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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May 27th, 2007, 03:03 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Worthy Heroes mod updated
Ah, okay. Here it is again. Overwrite the file you have with this one.
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May 27th, 2007, 03:05 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
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Re: Worthy Heroes mod updated
You can download the file from this link too, I think.
http://files.filefront.com/heroes1_7.../fileinfo.html
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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May 27th, 2007, 05:48 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Worthy Heroes mod updated
Yes, but you have to rename it to heroes1_6.dm because that's the file that the game is recognizing.
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May 27th, 2007, 04:41 PM
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Corporal
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Join Date: Feb 2007
Posts: 50
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Worthy Heroes mod updated
Really? I just sent in my turn and didn't rename it. It didn't seem to throw an error.
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