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  #1  
Old January 24th, 2002, 05:55 AM

Phoenix-D Phoenix-D is offline
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Default Re: Ancient Race too powerful?

Too expensive (IMO).

Dropping happyness to 50% gives you 800 points; that means the total cost the the trait is 2200.

Is having happy population (NOT jubulent, note) really worth 2200 points? Troops are good pacifiers for planets that have the space; any kind of standing fleet does the same. For that price you could have any of the racial tech areas, Advanced Storage Techniques AND Ancient Race, propulsion experts AND advanced power conservation, etc, to say nothing of the regular traits you could buy. IMO it's not worth it at all.

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  #2  
Old January 24th, 2002, 06:37 PM

tesco samoa tesco samoa is offline
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Default Re: Ancient Race too powerful?

the thing that bugs me about ancient race is that any time during the game you open or close a warp point they know about it. The maps update accordingly. And their Allies get this information as well. And anyother stellar stuff.
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  #3  
Old January 24th, 2002, 07:29 PM
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Default Re: Ancient Race too powerful?

quote:
Originally posted by tesco samoa:
the thing that bugs me about ancient race is that any time during the game you open or close a warp point they know about it. The maps update accordingly. And their Allies get this information as well. And anyother stellar stuff.

True, and a bit anoying to me as well. And you dont even have to be ancient race, just have visted both systems at some point during the game.

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  #4  
Old January 24th, 2002, 10:56 PM
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Default Re: Ancient Race too powerful?

I assume this is true of all stellar manip, no? Planet and storm destruction and creation, etc?

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  #5  
Old January 26th, 2002, 03:14 AM

Mark Walton Mark Walton is offline
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Default Re: Ancient Race too powerful?

Ancient Race even gets to see if a player changes the name of a world, if they think to look. Good for long-range communication - you can send a message to an ancient race!

Perhaps we just need to change the name of the ability to reflect the constant updates and immediacy of the information
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Old January 26th, 2002, 06:55 PM

tesco samoa tesco samoa is offline
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Default Re: Ancient Race too powerful?

Perhaps this should change.

There should be an option to turn that stuff off.

Or Ancient race and our maps should not update the new info until you have done some intel on that system or visited it again.

That would make sence. ANd would make that intel alit more important.

But right now that is just too unbalanced. Free knowledge without a price
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  #7  
Old January 26th, 2002, 10:54 PM
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Default Re: Ancient Race too powerful?

Again, isn't this true of all system knowledge, not just that gained with Ancient Race?

To have each player keep their own Last seen view of each system would require the program to store that for each empire, and I don't think it does that, does it?

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