|
|
|
 |

May 29th, 2007, 12:17 AM
|
First Lieutenant
|
|
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Thuggity Thug [efficient thug builds]
So what are considered the great non-unique chassis?
For arguments sake - say moderate HP (30+), moderate EQ (const. 6) and moderately expensive (around 60 gems)
Bane Lord - 12 gems, ok HP, undead (no enc, CR), can regen, all slots
Wraith lord - 40 gems, D3 - soul vortex, can regen, all slots, summons ghosts, no enc
Sleeper - less HP, less resistences, 10 gems, all slots, can regen
Golem - mindless, can't regen, S2+skullcap = teleport/slay plus eth, luck, twist, astral shield, no enc, 30 gems, all slots
Beyond the 4 common ones who are considered good?
By path - does fire have one? Water? Earth? Air? Blood has a few, starting with succubus up to some heliophage/lords/archdevils.
By nation - any nation specific? Umbral? Jarls? Unfamiliar with Lanka/patala demon summonings, Mict specific blood summons?
Are some of the knights considered worthwhile? I could see grey knights being worthwhile from the get-go with ethereal.
Any specific heroes that stand out as good base models?
Any worthwhile caster heavy SC's? Either just via buffs or combat magic as well?
Any units that make a great SC with the right prophetize/bless combo?
|

May 29th, 2007, 12:54 AM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
Harbringers are amazing. I've only tried them out in SP, but they've got flight, great Air buffing potential, good HP, can bless themsleves, brutal precision, and absolutely fry demons/undead with their built in massive area ranged attack. Just 25 gems a pop, and Conj 6. Have to be Pythium or Marignon though  .
Mictlan Tlahuelpuchi cost 25 blood and are Blood 6. I like to send them out with just a regen ring, a bane venom charm, and some blood slaves. They can fly into an enemy capital, turn into a super-stealth dog and disease it for a while. When you get Blood 7, assassination using Leech is very effective.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|

May 29th, 2007, 01:01 AM
|
First Lieutenant
|
|
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Thuggity Thug [efficient thug builds]
yeah, completely forgot about the angels - most of which rock.
Seraph - expensive but fantastic, actually my favorite SC and I never play Marignon/Pythium. Can't remember cost.
Angel of Wrath(?)- all slots + vengeance, not sure bout cost/stats...but vengeance is a big plus.
|

May 30th, 2007, 02:10 AM
|
First Lieutenant
|
|
Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
Quote:
jutetrea said:
So what are considered the great non-unique chassis?
For arguments sake - say moderate HP (30+), moderate EQ (const. 6) and moderately expensive (around 60 gems)
|
It depends on what the chassis is for. I like spectral mages and black servants. Tartarians are pretty good for higher end. Out of nation specific, Niefel Jarls are the obvious choice. Lanka's are good too. Even something as fragile as eagle king can be made into a reasonable thug 
|

May 30th, 2007, 10:29 AM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
Gift of Reason opens up some interesting Thug options....
But yeah, to echo the previous posters, the best non-unique Thugs for me are: - Bane Lords,
- Banes,
- Wraith Lords,
- Troll Kings (land or sea!),
- Firbolgs, and
- Tartarians
I've never tried a Black Servant Thug, though it's on my To-Do list for the next game. 
|

May 30th, 2007, 06:19 PM
|
 |
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
I have a really great thug chassis that has been overlooked, but I'm in the middle of a couple of MP games right now, and I'd rather it be a surprise  So, when the game's over, I'll post about it on this thread.
__________________
You've sailed off the edge of the map--here there be badgers!
|

May 30th, 2007, 09:18 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
What about gear for Jotunheim?
Not Neifel Jarls, but regular Godes, Jarls and Skratti?
They should be thuggable, especially since the priests can self-bless.
Particularly Death and Nature items, since I've got lots of those gems.
|

May 30th, 2007, 09:32 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
Yeah, or Shrouds of the battle Saint for their Scouts if you are doing a triple-bless *hint* *hint* and other stuff. Boom.
|

May 31st, 2007, 04:28 AM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Thuggity Thug [efficient thug builds]
Yes, skratti and sacred jotun leaders are very thuggable. The skratti have quickness and breath of winter(and werewolf form) and the sacred leaders are already good commanders and warriors without a bless.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|