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  #1  
Old May 29th, 2007, 01:46 AM

Xietor Xietor is offline
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Default Re: Sub wanted for 1v1 duel

I am the former arco player. Arco has a good position, though not a superior one. Arco does have some very good thugs!

You also have a f9 pretender that can blow stuff up, and uses flaming arrows to good effect.

Unfortunately, I am hosting the Epic Heroes game now, am still going strong in Alpaca, and also have a hand in Velusion's game. Had I known of the intent to slug it out, i would have passed on the big game.

But I do not have time for 4 games atm. Good luck.

If you have any questions, let me know.
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Old May 29th, 2007, 04:47 AM

Lily Lily is offline
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Default Re: Sub wanted for 1v1 duel

Cool that'd be good. The game is being played on the llamaserver so I'll ask llamabeast to send you that latest turn file. It's PBEM so do you want to PM me the email address you'll using and I'll pass it on? Else you could just PM llamabeast. The timer is set at 24 hr at the moment but I'm happy to extend it to 48. The map is attached to the original post which is "4 player MA PBEM game - started" (I'd link it but I can't work out how to do it, if you search for all my posts it'll show up).

Look forward to playing with you, it should be a good game
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  #3  
Old May 29th, 2007, 11:46 AM

llamabeast llamabeast is offline
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Default Re: Sub wanted for 1v1 duel

I've put the timer on 48 hours - hope that's right.
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  #4  
Old May 29th, 2007, 07:24 PM
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Default Re: Sub wanted for 1v1 duel

Okay, I think I have everything, it's cool.

Looks interesting, the game could really swing either way. I'm a little bit intimidated by your research and ongoing gem advantage, despite you having less provinces than I do. There are still three AI forts left, too.

So are we immediately at war now? Or do I get a three-turn preparation phase without any malign action against each other as if we now end an alliance pact? *puppy eyes*
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  #5  
Old May 29th, 2007, 07:50 PM
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Default Re: Sub wanted for 1v1 duel

Quote:
Xietor said:
If you have any questions, let me know.
I happen to have a question. A couple of provinces here say that a level 2 blood mages searched for sites. Where is he? Was it some kind of mercenary?
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Old May 29th, 2007, 08:01 PM
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Default Re: Sub wanted for 1v1 duel

This game seems to suffer from the 1.06 worthy heroes mod. I got a couple of heroes with two heads, another one with two body slots. (so I can equip two armors at once, whoohoo!) I suggest that we update to the 1.07 version to fix those things? Oh, and please turn off the timer until we're ready in that case.
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  #7  
Old May 29th, 2007, 08:12 PM

llamabeast llamabeast is offline
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Default Re: Sub wanted for 1v1 duel

I might be wrong (and I'd be very interested to hear if I am), but I don't think you can upgrade a mod mid-game.

Well, I suppose I could overwrite the file heroes1_6.dm with the new version. Seems a bit crude though, and I'm not sure it would fix the units already in the game. And it might cause difficulties with other games using 1.6. Hmm, maybe I should ask about this on the main forum.

Well I will look into it when I get the chance, but do you reckon you can cope with the funny slots for the moment? Just both of you promise not to use them.
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  #8  
Old May 29th, 2007, 08:24 PM
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Default Re: Sub wanted for 1v1 duel

Quote:
llamabeast said:
I might be wrong (and I'd be very interested to hear if I am), but I don't think you can upgrade a mod mid-game.
You can.

Quote:
llamabeast said:
Well, I suppose I could overwrite the file heroes1_6.dm with the new version. Seems a bit crude though, and I'm not sure it would fix the units already in the game. And it might cause difficulties with other games using 1.6.
That is exactly what Edi suggests. Do you have 3.06 clients using the WH 1.6 mod? If not, then you should upgrade. If you do, then you should ask in the mod thread if those could run into trouble.

Quote:
llamabeast said:
Well I will look into it when I get the chance, but do you reckon you can cope with the funny slots for the moment? Just both of you promise not to use them.
It's not that I want to exploit this, but rather that those slots are wrongly assigned other slots (usually misc, I believe) that one is losing this way, too.
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  #9  
Old May 29th, 2007, 08:29 PM

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Default Re: Sub wanted for 1v1 duel

Okay, well I've overwritten 1.6 with 1.7 and changed the version numbers then. Will you guys need to do the same thing?

Hmm, just to minimise confusion I will put my 'fixed' version of 1.6 here. Please unzip this and stick this in your mods folders.

I have another game about to transfer onto the llamaserver which is using heroes v1.6. I suppose I will get them to do the same thing.
Attached Files
File Type: zip 524853-heroes1_6.zip (17.4 KB, 63 views)
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  #10  
Old May 29th, 2007, 08:29 PM
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Default Re: Sub wanted for 1v1 duel

No wait, now I understand why I got a "second" body slot. I already have overwritten the 1.6 version of the mod with the 1.7 version. Then I unequipped one of the two helmets that my hero was wearing, and I gained another body slot. That's cause all the slot are shifted. Then I unequipped the armor and gained a feet slot. Then I unequipped the boots and finally got the third misc slot that I'm supposed to be having. And yes, Xietor equipped the heroes with two helmets.
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