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Old January 26th, 2002, 05:22 PM
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Default Re: One empire, multiplayer?

quote:
That's not too hard to do, just give every person in the team a rank so a higher ranking person will override a lower rank's orders. Still you will need a lot of coordination though, and who wants to be ranked lower than his team mates?
Better, yet, set the priority (rank) of each players orders with regard to the object type.

Ships
"Attack ships" -> Attack minister, Defense minister, retrofit/repair minister, etc...
"Defense Ships" -> defense, attack, retro, ...
"SY ships" -> retro, defense, attack.

Beyond that, you should try not to override someone elses orders unless it is nessesary.
(If attack orders a repair ship to join his fleet, don't recall the thing unless you have a good reason)
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