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Old January 24th, 2002, 11:25 PM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

quote:
Originally posted by Baron Munchausen:
And honestly, isn't it just plain stupid to be a HOST on dialup? Only clients should use dialup. The host should be on DSL/cable or some other broadband.

Valid point. Mea culpa.

I know I won't be hosting anymore TCP/IP games unless I get DSL. I think it was a good thing to try though for testing purposes.

Although, even when Tampa was hosting it (He's on DSL, right?) there were times when it seemed that the first players were done before the Last players got their file. And this was only with a few people. Imagine 10 or 20. (Although I think it unlikely anybody could get that many Online at once for a TCP/IP game anyway.)

The limiting factor may simply be the sequential transfer rather than the UDP/TCP.

Geoschmo

Geoschmo

[ 24 January 2002: Message edited by: geoschmo ]

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