Re: Finalizing Neostandard
Vote: Large colony ship or resource ship?
I think only one mod, maybe 2, actually used the SE4 resource ship. It didn't seem to have much utility.
Also, should we specify that the small fighter should be interceptor-like, and the large fighter should be bomber-like? The regular fighter would be something in-between. This would create a bit more uniformity, and would provide the opportunity for modders to have different fighter hull types without needing to specify extra models that aren't part of the neostandard.
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