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jutetrea said:
The limited list of resistence items is a nice idea though. In my experience (abeit limited) its usually either an SC or an overwhelming army that would take out an a difficult special... and in reality its just a matter of how big the army has to be.
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This would be pretty tough for solo-ing SC - a lot of unroutable with a lot of resistances, plus horde of mages firing all kind of spells (assuming AI will be casting something sensible).
Increases in army size stop being efficient at some point, there're only so many that can fight in the gates and number of turns in the battle is limited. In this case it's more of a question of having the right army rather than a large army.