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  #1  
Old June 3rd, 2007, 09:57 AM

Fal Fal is offline
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Default Re: Armadillo - new game (recruiting)

count me in please. MA sounds good.

Will take either Man or any of the underwater nations.

Would also like to see graph disabled, but that's up to other players.
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  #2  
Old June 3rd, 2007, 10:19 AM

GameExtremist GameExtremist is offline
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Default Re: Armadillo - new game (recruiting)

Count me in - I'm okay with MA

I'd like Arcoscephale

I'd like Victory conditions set, not picky about them though.
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  #3  
Old June 3rd, 2007, 10:22 AM
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PashaDawg PashaDawg is offline
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Default Re: Armadillo - new game (recruiting)

I'd be interested in playing.

What turn schedule are you thinking? I tend to prefer slower games, such as:

Turns 1 - 15 : daily
Turns 16 - End: 48 hour or 3 times per week

(If other players would prefer a fast game, then I can step aside for someone else. )

Victory conditions with % of map would be good.

It would be fun to play middle age. I'd like Agartha, Eriu, Bandar Log, or Ulm.

Pasha
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  #4  
Old June 3rd, 2007, 10:29 AM

Sieger Sieger is offline
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Default Re: Armadillo - new game (recruiting)

I'd be interested in playing.

My nation preferences would be:

EA: Niefelheim
MA: Ermor, R'lyeh, Pythium
LA: R'lyeh, Pangaea
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  #5  
Old June 3rd, 2007, 10:31 AM
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Dedas Dedas is offline
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Default Re: Armadillo - new game (recruiting)

I would like to play!

EA - C'tis
MA - Ulm
LA - Not decided yet
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  #6  
Old June 3rd, 2007, 11:07 AM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Armadillo - new game (recruiting)

My preference is early age, but since middle age has been the most popular vote right now, how about we say this will be A MA game. It is much easier to pick a nation if I know the age.

I will give my nation choices later.
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Old June 3rd, 2007, 11:58 AM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Armadillo - new game (recruiting)

If it is middle age I would like to be Agartha.

Early age then R'lyey.

LA then Jomon.
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Old June 3rd, 2007, 12:15 PM

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Default Re: Armadillo - new game (recruiting)

I guess we should choose a map, and a number of players.

How about 'Glory of the Gods (multiplayer)' - 227 lands, 47 seas. I haven't played on it myself, so opinions are welcome.

If we go for that map, I'd suggest 12 land nations and 2 sea nations. Again, anyone have any thoughts?

Oh, and let's say it will be an MA game, since that seems to be the consensus.

Kristoffer - do you realise you've listed the 4 nations generally considered (as far as I've heard) to be the weakest in MA?
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