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June 3rd, 2007, 09:46 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Using portraits in \'ancient ruins unique.\'
Yep.
You could upload them here, or gmail to imagemod
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June 3rd, 2007, 10:46 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Using portraits in \'ancient ruins unique.\'
I have over 40 new component images as well.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 3rd, 2007, 10:52 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Using portraits in \'ancient ruins unique.\'
Sounds like high time for a new update then.
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June 3rd, 2007, 11:22 PM
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Corporal
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Join Date: Apr 2007
Location: Hotlanta
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Re: Using portraits in \'ancient ruins unique.\'
SJ,
I plan on uploading over 100 race portraits I have gleaned from various mods (including the Star Trek Mod and the B5 mod as well as the internet). I would like to give credit to where credit is due (I am just the messinger--I just want to do my bit to help the community). I was planning on attaching a .txt file...Is there a procedure for this?
GB
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"There is no substitute for victory."--Douglas MacArthur
but, especially in this day and age,
"What is victory?"--Sun Tzu
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June 3rd, 2007, 11:44 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Using portraits in \'ancient ruins unique.\'
The general utility of a bunch of race portraits as components in the image mod isn't entirely clear to me.
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June 4th, 2007, 12:19 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Using portraits in \'ancient ruins unique.\'
Hundreds is a bit over the top.
Could you trim it down to a more manageable number?
Keep in mind that the components used will be independent of the empires in the game.
What I need is the portraits, and the minis. Saving the minis as a long strip of pictures instead of individual bmps saves time in the cut&pasting.
And finally, a text file with the credits to put down in the readme.
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June 4th, 2007, 01:10 AM
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Corporal
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Join Date: Apr 2007
Location: Hotlanta
Posts: 108
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Re: Using portraits in \'ancient ruins unique.\'
SJ,
Whatever number is good for you...
Fyron,
I wanted to use these racial portraits in association to a unique racial technology. For example, as part of an 'ancient ruins unique', the Bynar Computer Center would have the computer center componant was well as the species picture...
GB
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"There is no substitute for victory."--Douglas MacArthur
but, especially in this day and age,
"What is victory?"--Sun Tzu
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