
January 28th, 2002, 03:51 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Ultimate MOD balance
One more refinement:
Excess damage is discarded after every warhead. So in this case, the armor only has to have 301 hitpoints to be invulnerable.
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