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January 29th, 2002, 02:26 AM
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National Security Advisor
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Re: Drone and Anti-Drone Tactics?
Oh, the other anti-drone tactic one beta tester (forget who - sorry) found was to build anti-drone-drones - cheap-o drones that ram other drones. Of course, you have to have them on hand in the right place at the right time.
PvK
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January 29th, 2002, 04:54 AM
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Lieutenant General
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Re: Drone and Anti-Drone Tactics?
it should be easy enough to defend planets with anti-drone-drones. or ramming fighters?
what about point-defense drones? that would be sort of anti-droneish, but would work for overcoming fighters and missiles as well. and cheaper than building PD ships for your fleet.
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January 29th, 2002, 12:48 PM
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Colonel
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Re: Drone and Anti-Drone Tactics?
I may have overlooked this in the demo Version but is there any way I can control the launch of the drones in simultaneous games or strategic combat??
If not this will be the big weakness of the drones: Image your colony where you store some 50 drones and then an single enemy colony ship stumbles into the sector and all drones are launched automatically and therefore lost!!
I would hate that.
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January 29th, 2002, 05:15 PM
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Brigadier General
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Re: Drone and Anti-Drone Tactics?
In the demo, what were the limitations set on the drones as far as weapon types/engines/supply?
PVK mentioned if your were within 1 turn of wormhole they they could hit, what is the range restriction, in regards to lauching thru wormhole at a planet in a particular system. (I think I said what I mean) Also did anyone lauch drones thru wormhole at defending Battle Station or ships, if so what happened?
just some ideas mac
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just some ideas Mac
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January 29th, 2002, 05:33 PM
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National Security Advisor
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Re: Drone and Anti-Drone Tactics?
quote: Originally posted by Q:
I may have overlooked this in the demo Version but is there any way I can control the launch of the drones in simultaneous games or strategic combat??
If not this will be the big weakness of the drones: Image your colony where you store some 50 drones and then an single enemy colony ship stumbles into the sector and all drones are launched automatically and therefore lost!!
I would hate that.
You have a point there, but I am not sure what could be done about it. Part of the definition of Drones, whether we like it or not, is that they can't be recovered once they are launched. I don't see that being changed. And there is no function to prevent them from being launched in combat that I am aware of. I suppose you could build a space station in orbit with cargo bays and no drone launchers and store them there.
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January 29th, 2002, 05:33 PM
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Brigadier General
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Re: Drone and Anti-Drone Tactics?
Mac- IIRC, drones cannot be launched thru a wormhole. They do not have a "warp" command. In order to get drones moving, you must give an "attack" command against a target (ship or planet). Of course you could still order an attack on a planet on the other side of the wormhole to get the drones move through.
Rollo
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January 29th, 2002, 05:36 PM
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Re: Drone and Anti-Drone Tactics?
quote: Originally posted by mac5732:
In the demo, what were the limitations set on the drones as far as weapon types/engines/supply?
PVK mentioned if your were within 1 turn of wormhole they they could hit, what is the range restriction, in regards to lauching thru wormhole at a planet in a particular system. (I think I said what I mean) Also did anyone lauch drones thru wormhole at defending Battle Station or ships, if so what happened?
just some ideas mac
You can launch them through a warp point at a planet if you have been to that system before, or are ancient race. To target a ship or base though you have to have line of sight to the target. This means either the drone has to be in system with the target, or you have to have another one of your ships in system.
Geoschmo
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